[outdated] Caustic Arrow Solo Map MFer (20/300+)

ty hank n Ser :)

lmk if you need funds or stuff, even have some of the cards rotting away in stash. won't be online for some days ingame tho, rl-stuff hitting up :)
IGN: WildTortillaFart
I'm starting to get annoyed with burning level 20 CA gems in the hopes I get a level 21. If it's supposed to take 6 tries on average, I should have just bought one - I'm at 8 so far. :( If I manage to get enough currency in the bank, I probably will even now.

Anyone else notice they are having problems sustaining a map pool above tier 9 this league? Talisman I had no problems, but this time around I can't even sustain 9s all the time.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
"
grimjack68 wrote:
I'm starting to get annoyed with burning level 20 CA gems in the hopes I get a level 21. If it's supposed to take 6 tries on average, I should have just bought one - I'm at 8 so far. :( If I manage to get enough currency in the bank, I probably will even now.

Anyone else notice they are having problems sustaining a map pool above tier 9 this league? Talisman I had no problems, but this time around I can't even sustain 9s all the time.


I haven't been pushing as hard as I normally do (I'm usually done with all the challenges roughly at this point), so I can't say for sure what mapping's been like this league. I'm playing about 40% less frequently.

That said, I've had no problems staying at T9, but staying T10+ has been more difficult. But, again, 40% less maps run, so that's not necessarily saying anything.
Jul 27, 2011 - Sept 30, 2018.
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grimjack68 wrote:

Anyone else notice they are having problems sustaining a map pool above tier 9 this league? Talisman I had no problems, but this time around I can't even sustain 9s all the time.


with just alch'n'go, I stayed at 7-9 since I reached them. Selling T10 and T11 after I was done with levelling to 91, I really like most of the 7-9 tier layouts and bosses and the good rolls are possible on rares. Sadly, this didn't help much because even proper rolled life / trires pieces just sold for a couple of chaos / fuses.
IGN: WildTortillaFart
I have question about Drillneck.

I didn't do Cruel lab yet, so I using Pierce gem for now. It gives 50% chance for pierce. From skill nodes I have another 40%. Thats 90%. From Drillneck implicit bonus I have 10%, so should have 100%. But skill description only says 90%.

So, is it only visual bug and its 100%, or maybe I should take two additional pierce nodes to get 100%?
I'm still undergeared and started doing maps, mostly t4/5.

I do not run clarity neither have mana flows. With grace and light purity (can't remove old mastercraft mods 200+ fire resist :p) still have 120 mana free and i'm able to run maps without problems. Soul siphon rocks.

Was thinking if this build can run higher tier maps without clarity since you don't spam skills more than frenzy lvl 1.

What about vitality once i fix res balance on gear and finally drop light purity? Could drop master of arena and grab jewel socket next to point blank or boost dodge chance.

My gear, poor man. (yes, regal on bow 1-6 light dmg)

Spoiler


Ammy and belt for stats mainly, want 20% wither and belt for haku's weapon on switch.
IGN Flatulencia
Last edited by Focusix#6192 on Mar 29, 2016, 12:17:34 PM
Sold my first 1ex rare! Closing in on affording a bow upgrade!
"
DamianTaps wrote:
I have question about Drillneck.

I didn't do Cruel lab yet, so I using Pierce gem for now. It gives 50% chance for pierce. From skill nodes I have another 40%. Thats 90%. From Drillneck implicit bonus I have 10%, so should have 100%. But skill description only says 90%.

So, is it only visual bug and its 100%, or maybe I should take two additional pierce nodes to get 100%?


Hmm, that is weird.

Wouldn't sweat it. Wait until you grab Deadeye from Scion which will get you the 50% there to drop the gem. Even if for whatever reason it stays at 90% (again, seems like it's a bug), that's more than enough. We used to run this build with 65% pierce chance. The last 10% is negligible and you can compensate for the damage with a well rolled jewel instead.
Jul 27, 2011 - Sept 30, 2018.
"
DamianTaps wrote:
I have question about Drillneck.

I didn't do Cruel lab yet, so I using Pierce gem for now. It gives 50% chance for pierce. From skill nodes I have another 40%. Thats 90%. From Drillneck implicit bonus I have 10%, so should have 100%. But skill description only says 90%.

So, is it only visual bug and its 100%, or maybe I should take two additional pierce nodes to get 100%?
Are you looking at the character sheet (C) under the Offense tab, or the tooltip on Frenzy at the bottom right?
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
"
grimjack68 wrote:
"
DamianTaps wrote:
I have question about Drillneck.

I didn't do Cruel lab yet, so I using Pierce gem for now. It gives 50% chance for pierce. From skill nodes I have another 40%. Thats 90%. From Drillneck implicit bonus I have 10%, so should have 100%. But skill description only says 90%.

So, is it only visual bug and its 100%, or maybe I should take two additional pierce nodes to get 100%?
Are you looking at the character sheet (C) under the Offense tab, or the tooltip on Frenzy at the bottom right?


When you said that, I checked. In character sheet both skills have 100% pierce chance. 90% was at the bottom right. Didn't know that makes difference. Thanks.

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