[outdated] Caustic Arrow Solo Map MFer (20/300+)
" ok, 3 min gorge is shit clearspeed now. only for 10 exalts invested i take it to 2.30 as ca so sweet. and then doubleboss hpmod dominus at palace will rip my face off. kappa. tell my regards to CB packs too. only thing i care about after merging hc and sc leagues - complettin challenges. i need only zana lvl 8 to hit 40 with selffound build playin like 2 hours evening(div cards, treasure, ho, trinkets and ench left, that are actually easily obtainable, i just need time to trade it), while in tali with ca i kinda didnt even try to do certain stuff. No rest for the wicked Last edited by mezmery#2042 on Mar 18, 2016, 3:47:36 AM
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you trolled this thread before - why don't you just get out? noone needs this crap you post. feel good about totem builds, go brag in their threads.
******** and now on-topic again gear progression
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still running with only 1 insta-flask, I really love popping unidentified rare boxes with my defreeze quartz :) most stuff I miss are the enchants and trinkets, zana 8 really. found two T1's (Kongor, Hege) and the other two will be 2-4 ex depending on haggle I can get, still didn't buy a lab unique but oh well. next project is CA 21/20 ^^ IGN: WildTortillaFart Last edited by Chronodroid#6060 on Mar 18, 2016, 3:53:07 AM
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Back on topic... I gave away a nice high resist high ev chest today to another CA player, so now my inventory of free gear for other guys in this thread is:
I've got enough currency saved up that I can buy a 6L bow if one comes up for a decent price. There was one listed today for 1.5 ex, I could have bought that but I was *just* shy of the price, and then it was gone. :( GL & HF all. :) Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on. |
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" nice deals man :) altho I guess you know it, be on the look for an iLvl 64+ 6L bow. the ones listed at around 1 Ex mostly tend to be lower than that, which would cripple your possibilities quite a lot. good luck with that ^^ IGN: WildTortillaFart
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" Nice enchant - gotta get that on mine :-) |
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A note regarding the skill tree:
The tree suggests taking Soul Siphon notable which gives +10 max mana, +18% increased max mana and +5 mana gained on kill (and +8% max mana from travel point). For people still gearing up (maybe even for everyone) I'd highly suggest taking Primal Spirit notable instead which gives you +15% increased max mana, +20% increased mana regen, +20% increased flask charges gained and +20 to STR & INT (and +8% max mana from travel point) for the same passive point investment. The +STR/INT boost is huge for leveling gems which is something i noticed I had an issue with, also I really prefer the +20% flask charges gained compared to mana on kill from Soul Siphon. Additionally, taking (at least temporarily for gearing characters) Cloth and Chain notable gives +12% to all elemental resistances and +24% increased evasion rating and armor (and +3% to all elemental resistances and +12% increased evasion rating and armor from travel point), totaling in a 15% boost to all resistances which makes it a lot easier to gear into the double andvarius rings. Last edited by Palaryel#6900 on Mar 18, 2016, 8:24:55 AM
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hey Palar
yes those were all taken in a previous 'pre jewel'-version of the tree. we also started off from scion's resistance route (3 x 18%) instead of the projectile damage route, took cloth&chain and went for primal spirit. The logic behind was that we would not have all the jewels at hand at very early stages of the leagues. the jewel-based tree is only after you have managed resistances and other mandatories that we re-allocate the points towards more damage / frenzy / jewel slots nodes. this may have been lost, anyway, common sense and the absolute flexibility at hand we really can approach obstacles differently :) how is it going for you in Perandus? IGN: WildTortillaFart Last edited by Chronodroid#6060 on Mar 18, 2016, 9:41:26 AM
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Off topic update from a CA enthusiast:
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Atziri down with 16.5K tooltip totem totem DPS, LOL. Took no ruby or sapphire flasks. Stuff kind of died pretty slowly. One death on Vaals - think I ate a laser, not sure, LOL. One death on Atziri. Was worried big time about DPS... on Atziri her zombies kept on reaching her - couldn't bring them down fast enough. All-in-all a very fun run. |
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Hi Serlet and all other
many people here youse the goldwyrm boots. But they only have 10 % movement and i hate to have no 30 % Is the quantity from this boots realy so good? all in all i played a TS build the last leages and was tired to play it again. So i tried this one and its a nice build but its not so direct like TS and i have some problems with it. I have always mana probs because i shoot to often and dont let the cloud do the work. Ans what do you do with fast bosses following you. Thats verry anoying for me. And till now i had noch chace to kill merciless lab boss in stage 3. Any tipps ? and the last comment. I found the guide verry useful, but had problem that i dont understand the deadeye occultist comment. I dont realise what to take first and so it was helpful to see other players skill tree to understand that it should take a ranger AND a witch class. Perhaps some other player have the same problem and you can explain it a bit. :-) Thanks a lot for the guide Last edited by ichbinwerichbi#6654 on Mar 18, 2016, 10:29:20 AM
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The +quantity on Goldwyrm is very important for magic find.
When chased by bosses/fast mobs, use blink arrow (your blink clone will often take aggro) and quicksilver flasks. Wither of course applies a bit of movement speed slowdown and your wither totem (though it doesn't taunt) will often take aggro. I suppose you could curse with temporal chains and use ice shot for applying curses; I tried that in the past and it's really safe. I believe that Havoc did this, dual cursing with Temporal Chains and Enfeeble on his Poison Arrow build. Finally CWDT-Arctic Breath-GMP-Chain is amazing - try it if you still have problems avoiding fast mobs. Last edited by hankinsohl#1231 on Mar 18, 2016, 11:08:04 AM
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