[outdated] Caustic Arrow Solo Map MFer (20/300+)

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Serleth wrote:
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moraldecayzzz wrote:
What are the 5/6 links for the shadow HC version?


If you're comfortable with having a tiny cloud radius, they're the same.

Otherwise, CA - AoE - Conc - Void Manipulation - Empower 4 (Rapid Decay 20/20 otherwise) - IIR.




Hi, does the Empower level also apply to scion? And does it count +1 from bow?

So i should just stick with my Pierce gem till i get Empower to level 3?
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Moksu wrote:
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Serleth wrote:
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moraldecayzzz wrote:
What are the 5/6 links for the shadow HC version?


If you're comfortable with having a tiny cloud radius, they're the same.

Otherwise, CA - AoE - Conc - Void Manipulation - Empower 4 (Rapid Decay 20/20 otherwise) - IIR.




Hi, does the Empower level also apply to scion? And does it count +1 from bow?

So i should just stick with my Pierce gem till i get Empower to level 3?


No, because we're dropping AoE in favour of Empower. However, if you're running a +2 bow, you only use Empower if it's level 2, because as you alluded to, it benefits from the +1, but provides no benefit at level 1. So in a +1 all gems bow, it becomes Empower 2 and provides the benefit.

If you have a +3 bow, you should run Empower immediately.
Jul 27, 2011 - Sept 30, 2018.
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Serleth wrote:
Spoiler
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Moksu wrote:
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Serleth wrote:


If you're comfortable with having a tiny cloud radius, they're the same.

Otherwise, CA - AoE - Conc - Void Manipulation - Empower 4 (Rapid Decay 20/20 otherwise) - IIR.




Hi, does the Empower level also apply to scion? And does it count +1 from bow?

So i should just stick with my Pierce gem till i get Empower to level 3?


No, because we're dropping AoE in favour of Empower. However, if you're running a +2 bow, you only use Empower if it's level 2, because as you alluded to, it benefits from the +1, but provides no benefit at level 1. So in a +1 all gems bow, it becomes Empower 2 and provides the benefit.

If you have a +3 bow, you should run Empower immediately.
Spoiler



Thanks for clarification.

Going to run this weapon like this then.

Spoiler
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Serleth wrote:


Added chaos damage (gem) doesn't scale the cloud. It's a flat damage modifier that requires a hit.

That's why you'll see it increase the "usual" place you look for the dps, because it's adding the flat damage to the min-max physical of the bow itself.

Playing pretty casual this league so far. Five maps a day pretty much, so my equipment's not as robust as it usually is by this point (normally I'm fully geared other than a 6L after a week).


Ah, I missed that thanks. So if you add 'Chaos Damage' nodes from the tree, do those also not scale the cloud? Looks like you picked a few of those up on your current build- I guess that is different chaos damage than the gem?

Also what's best gem to swap out for IIR when doing boss like Izaro? Where I feel I really need more damage or defense...
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saxisa wrote:
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Serleth wrote:


Added chaos damage (gem) doesn't scale the cloud. It's a flat damage modifier that requires a hit.

That's why you'll see it increase the "usual" place you look for the dps, because it's adding the flat damage to the min-max physical of the bow itself.

Playing pretty casual this league so far. Five maps a day pretty much, so my equipment's not as robust as it usually is by this point (normally I'm fully geared other than a 6L after a week).


Ah, I missed that thanks. So if you add 'Chaos Damage' nodes from the tree, do those also not scale the cloud? Looks like you picked a few of those up on your current build- I guess that is different chaos damage than the gem?

Also what's best gem to swap out for IIR when doing boss like Izaro? Where I feel I really need more damage or defense...


It's SPECIFICALLY the gem, because it's flat damage, not increased.

Increased or multiplicative % chaos damage works fine.

AoE's your best bet unless you're willing to rehcrome your bow everytime you do lab runs, or have a spare bow to work with.
Jul 27, 2011 - Sept 30, 2018.
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saxisa wrote:

Also what's best gem to swap out for IIR when doing boss like Izaro? Where I feel I really need more damage or defense...
OMG, I totally missed this... I've been going into Izaro fights with my IIR gem equipped, and he doesn't drop anything to increase! This is going to get a whole lot easier.

Figured out why I was getting ripped so easily on my last couple labyrinth runs - bloody darkshrines were casting enfeeble on me. PSA: Darkshrine curses don't expire until you leave the run. Flasks that cure curses have no effect.

Got increased movement speed enchant on my Goldwyrms last run. :)
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
Anyone tried to farm t10 maps with aura setup like this https://poe.mikelat.com/#kgvSb/2DHBcp ? Or is it two low mana amount.

Would be so much more damage from jewels when no need to take all ress from them all.
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Moksu wrote:
Anyone tried to farm t10 maps with aura setup like this https://poe.mikelat.com/#kgvSb/2DHBcp ? Or is it two low mana amount.

Would be so much more damage from jewels when no need to take all ress from them all.


It's fine, until you run reduced recovery maps. Then you'll be out of mana all the time against anything slightly tanky, or if you have to do a lot of kiting. That's the reason I don't run that setup. Would have to spend currency to roll over an affix, when the whole point is to be able to run any map mod without having to change anything.

It's doable though if you're willing to drop either a life or quicksilver flask for a mana flask when you need it.
Jul 27, 2011 - Sept 30, 2018.
Got my bow crafted today
Spoiler
, looking nice now overall, doing T12+ maps with ease and that was before I had +3.

Still not sure which Utility Flask I should use atm I'm using this
, instead of the 3rd life potion, what do you guys think?
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Serleth wrote:

It's fine, until you run reduced recovery maps. Then you'll be out of mana all the time against anything slightly tanky, or if you have to do a lot of kiting. That's the reason I don't run that setup. Would have to spend currency to roll over an affix, when the whole point is to be able to run any map mod without having to change anything.

It's doable though if you're willing to drop either a life or quicksilver flask for a mana flask when you need it.
On the subject of reduced recovery maps... I can do the 20 or 40% ones, but I reroll the 60% ones because they are just too much of a pain in the ass.

I tried running a no recovery map and couldn't do it even with a mana potion. Maybe with two?

By the time I get to T7-11 maps, I tend to be fully kitted out with MF gear, and I drop more maps than I can run... even with vending them three at a time to get the next level up.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.

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