[outdated] Caustic Arrow Solo Map MFer (20/300+)
But if we cant afford a 6l bow, and cabnit use iir gen in a 5l, we lose 60% iir.... ?
SHOP : http://www.pathofexile.com/forum/view-thread/682434
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Clear speed is like adding effective IIR. If you're shaving two minutes off each map, that's like getting 3 extra maps per hour. That's 3 extra maps worth of bosses, possible exiles, strongboxes, 6S drops, other raw currency drops, etc.
Jul 27, 2011 - Sept 30, 2018.
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After the merge in standard, this build has really taken off more me. Grabbed a 6link +3 bow, had a nice 6link ev chest, and slowly getting my iir up and going. Only lvl 68 right now, sitting at 10.5k cloud.
Ty for the build! | |
1) Maps.
2) Personally, the way I do it is Andy > Goldwyrm > +3 bow > Drillneck > Andy. 3) Mana Flows, int heading to corruption, the +10 int node preceding the shadow jewel, and then one item (usually a helmet for me) with int. 4) Frenzy charges. Jul 27, 2011 - Sept 30, 2018. Last edited by Serleth#4392 on Oct 6, 2015, 2:24:19 PM
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Hi Serleth,
I have been following your build. This is the gear I have so far on my girl: My passive tree: https://www.pathofexile.com/passive-skill-tree/AAAAAwAAAF4A7gMeBS0FtQYjD6sVIBa_GYoZjhm0G8gfQSP2JIsmlSpNLOktgzB8NZI2PT7PPydDMUcGR35JE0rITZJN41FHUq9VS1oaWlJh4mKsZU1n_GwIbIxtbG5pbqp07XXLdoJ7w311hMWGs4ngjX2Nfo2_kx-XBptdm7WdqqiatMW00bXyt7a7TbvjvTa95r6nwuzDM8M6xKLIDMu90NDTftQj1fjYvdrB2-fdX-OE5ljmgepi7YPvevGK8kXyl_aj_gr-j_66 Could you have a look and let me know what piece of gear I should change out? Everything is self-found except the bow and quiver. My movement speed is quite slow right now due to the Glove and Body Armor. Thanks Last edited by TheHeadsmasher#0111 on Oct 6, 2015, 5:36:46 PM
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Too slow, actually. Your clear speed as a result of that slow movement speed is going to be severely hampered. Which pretty much means you're farming at 70-80%% of the pace I would. Over time, that hurts.
So, imho I'd drop the chest for a rare chest. More movement speed, more life. Then after that you need to decide if you want to go full tilt MF or a good balance of survivability vs MF. If you want the balance, just check the gear spoiler. That's almost as ideal as you get for a balanced setup and gets you roughly 20/320 and 5k life at level 94. If you want to go full tilt MF, you have enough right now where I'd say go for the +3 bow and Drillneck, then get the last Andvarius. Jul 27, 2011 - Sept 30, 2018.
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Hey!
First of all the guide works perfectly, but i stopped a little bit in the new league, i cant really decide how to progress in gear. I have 50~ chaos atm and a sire of shards at lvl77, already have a +2 5l bow, but i dont know, should i buy a lvl2 empower, or a drillneck/andvarius? Edit: i bought a lvl2 corrupted empower, now i should get drillneck right? Last edited by Waterhorse#2848 on Oct 7, 2015, 9:35:51 AM
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Heya. While I find the guide very useful, if a very confusing when we have to consider IIQ + IIR and what optimal values would be (personally I'm shooting for maxing everything as much as possible and this will include an IIQ gem). However I think there is a way to further the DPS a little bit, however this only works at very high gem levels.
In and of itself, concentrated effect has a huge DPS boost like no other gem has. Assuming a q20 gem at level 24 (you can go up to 26 with an empower level 4 and by corrupting concentrated effect to level 21 but we'll ignore those for now and think level 20 + empower level 3) gives you 72% area damage. However because of the very small area it would create, an increase area of effect is necessary. Now assuming it has q20 that also increases area damage by 10%. I totals out at 82% area damage. However it's 2 gems so it's fair to say that the area damage gained per gem is 41%. Now I believe there are alternatives to this combo but again, only for very high level gems (which you can simply level on the side). First we get the iron grip gem. Now we'll ignore the bonus strenght damage as that specific part only applies to physical damage, but it also has a base extra projectile damage that affects this gem. Now at level 24 this gem gives 46% extra projectile damage which does applies to poison arrow, add q20 and that's another 10% on top for a whoopin 56%. Next we add culling strike and again, we ignore the fact that it won't cull anything, however it also has an increased damage bonus and at level 24, that's 46%. Now it won't benefict from damage bonus with quallity but as we've determined that a the combo of concentrated effect + increased area of effect is 41% per gem with quallity on both already added, it still beats the value of a single gem. So we get 102% extra damage compared to 82% extra damage. It's a minor 20% damage optimisation and your AoE will only be so very slightly smaller but definitly still big enough as long as the poison arrow has 20q. "The heavens burned
The stars cried out And under the ashes of infinity Hope, scarred and bleeding breathed it's last." |
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@Elhazzared
Empower only boosts the level of active skill gems, not support gems. Also, Concentrated Effect gives "more" damage whereas quality on Increased Area of Effect as well as the bonus from Iron Grip both give "increased" damage; "more" is not the same as "increased." In damage calculations, "increased" is additive whereas "more" is multiplicative as explained here: http://pathofexile.gamepedia.com/Modifiers Long story short - Concentrated Effect provides a substantial boost to damage, much, much greater than that provided by Iron Grip. If you want to try different gem combinations to see what's best, Serleth provides links to two Poison Arrow Damage calculators in the second post of this thread. Last edited by hankinsohl#1231 on Oct 7, 2015, 3:19:27 PM
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" Yeah if you're running with a level two empower I'd go for a Drillneck. Then +3 bow. @Elhazzared Hank (thanks, buddy) covered the response succinctly. That confusion means the math is off. I gotta go to work so I don't have time right now to get into full details regarding the math, but the guide isn't intended to be built for Standard; it's meant for fresh economies and challenge leagues, thus the IIQ gem is not taken into consideration. Concentrated effect is a required gem because of the multiplicative damage bonus, not increased. Same goes for slower projectiles. Which leaves, in your 6L option, only Increased Area of Effect as the swappable gem (CE, SP, Empower, IIR all required, as far as an MF setup goes). Essentially what it translates to is that your available gems to utilize in AoE's place are Iron Grip (20/20 provides 48% increased projectile damage compared to the 35% boost we'd get from Pierce) or IIQ, as culling strike caps at a 38% increase at level 20. At that, I would only say that removing AoE is an option if you have Carcass Jack and a 20% PA. As it stands while you're constructing the build, a level 20 AoE provides a 39% area boost. Without the quality on PA even this feels a little bit small. A 20% PA and Carcass Jack provides 30% AoE, meaning removing the AoE gem at that point is only a net differential of -9%, which is tolerable. Jul 27, 2011 - Sept 30, 2018. Last edited by Serleth#4392 on Oct 7, 2015, 5:49:20 PM
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