[outdated] Caustic Arrow Solo Map MFer (20/300+)

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CommanderZ wrote:
Do DoT, chaos and other damage % bonuses stack additively together?

I'm wondering whether the Corruption wheel is worth the 6 point investment (actually 7, since that jewel is probably not worth 3 points)? It gives 55% damage, which doesn't seem like a great rate. Or is that just a case of nothing else reachable with those points is not worth more?

Anyways, thanks for the guide. I'm currently at lvl 74 and I finally cooked myself a +2 5L bow (1C for the base :O) and bought a Carcass Jack, bumping my PA damage to almost 5k, finishing the transition from PA/LA hybrid to a full PA (dropping the phys damage wheels).

What I don't like is that I now have basically no MS from the tree, leaving me with only 30% from boots. Movement feels so slow now, and it will be worse if I switch to Goldwyrms :(


Corruption is grabbed mostly for the intelligence nodes to be honest, to make gearing easier. I've tried to keep the guide as newb-friendly as possible.

And yes, all damage sources add together.

So if you have 20% increased projectile damage and 20% increased chaos damage, your net increased damage is 40%. They apply simultaneously.


@moonlightthief

Only thing is your Ventor's roll isn't good enough to be better than running a high roll Andvarius (15/68+). There's a link in the FAQ regarding the values required to be better than a high-rolled Andvarius, but the short version is you need at least a 7/40 or 8/39 Ventor's in order to beat out a perfect Andvarius roll.

It's not a huge deal since you're running the flask for culling, as far as the MF standpoint goes, and I also understand that there's a nice advantage in terms of resistance balancing and having extra life since the rest of the rolls on that Ventors are actually quite good but I just wanted you to be aware that strictly from an MF standpoint, it's an inefficient iiq/iir roll.

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Shinare wrote:
Is there a way to see at what point you are at in completing each of the challenges of the challenge league? As in what Divination sets you have redeemed and what are left, what warband leaders you have left to dispatch, etc?


Press "H," then go to the Challenges tab.

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soulk3peer wrote:
Why you took Passives for Piercing and projectile Damage if you use Chaos Damage? Is it upgrade buy projectila damage?


The modifiers that affect the Cloud damage for Poison Arrow are: Projectile Damage, Chaos Damage, Area Damage, Damage Over Time, global Damage.

Since Drillneck converts pierce chance to Projectile damage, it increases the damage of the cloud, which is why we use Drillneck.

As a note: you cannot get more than 100% pierce chance.
Jul 27, 2011 - Sept 30, 2018.
Last edited by Serleth#4392 on Aug 25, 2015, 1:36:48 PM
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moonlightthief wrote:
As you know Poison Arrow (the cloud part) does not work with Culling Strike, so what I did is this.


Also, this is not true. Serleth himself uses IIR on his 6L bow and since his physical damage is quite low, i doubt he would not use anything else instead of IIR if the gem didn't work with the cloud.


@Serleth I'd suggest you to edit the main post and put it there somewhere in bold/big letters.
Well the damage modifers from culling strike work but degens cant cull same for righteous fire etc.


Giving these away to the first person to msg me ingame at IGN: TownesVanZandt


Brotatoes for everyone!





CALIMED!!!!
Last edited by thelibertarian#3698 on Aug 26, 2015, 3:03:52 AM
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diegocfq wrote:
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moonlightthief wrote:
As you know Poison Arrow (the cloud part) does not work with Culling Strike, so what I did is this.


Also, this is not true. Serleth himself uses IIR on his 6L bow and since his physical damage is quite low, i doubt he would not use anything else instead of IIR if the gem didn't work with the cloud.


@Serleth I'd suggest you to edit the main post and put it there somewhere in bold/big letters.


Read it again please. I did not say IIR does not work. I said Culling Strike does not. As per wiki: Degeneration and damage per second effects do not hit the enemy. Culling Strike will not cause enemies who drop below 10% life as a result of degeneration to be killed instantly. The enemy must be hit to cause the effect.

The problem with having IIR with Poison Arrow is that if you are in a party (does say solo MF'er in the build description, but I said it in my post, I tweaked it for party play) mobs usually die from other effects then the cloud itself. This is why I put Culling Strike and IIR to Frenzy - Chain - GMP.

Hope that clears it up for you.
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Serleth wrote:

@moonlightthief

Only thing is your Ventor's roll isn't good enough to be better than running a high roll Andvarius (15/68+). There's a link in the FAQ regarding the values required to be better than a high-rolled Andvarius, but the short version is you need at least a 7/40 or 8/39 Ventor's in order to beat out a perfect Andvarius roll.

It's not a huge deal since you're running the flask for culling, as far as the MF standpoint goes, and I also understand that there's a nice advantage in terms of resistance balancing and having extra life since the rest of the rolls on that Ventors are actually quite good but I just wanted you to be aware that strictly from an MF standpoint, it's an inefficient iiq/iir roll.


Yes, I know, I bought a very bad roll for 1ex and used 3 divines so far to make it like that. When I have more currency I will try to get a better roll, of course.
Thanks for the advice!
Thank you so much Sarleth for making this guide, and thank you so much more for continuing to add content and help people.

I'm level 68, loving the build, but I have one question since I started mapping.... What do I do with all the chests, boots, gloves, weapons, etc... that are rare? I don't need them for the chaos recipe. So do I ID every item, and then vendor them if they won't sell above 5 alts?

Also, can you give me a breakdown for what you do with items based on itemlevel? I think you mentioned it in your inventory management video briefly. Did you say you no-id chaos recipe items 60-72, id recipe 72-75 (because higher chance for better rolls/money?), and then regal recipe (no id or do you id?) 75+?

I've been flying through scrolls of wisdom's since I've been ID'ing everything, and I feel like I'm doing it wrong.
Last edited by psychosphere_#3884 on Aug 25, 2015, 10:15:13 PM
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diegocfq wrote:
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moonlightthief wrote:
As you know Poison Arrow (the cloud part) does not work with Culling Strike, so what I did is this.


Also, this is not true. Serleth himself uses IIR on his 6L bow and since his physical damage is quite low, i doubt he would not use anything else instead of IIR if the gem didn't work with the cloud.


@Serleth I'd suggest you to edit the main post and put it there somewhere in bold/big letters.


Moonlight thief is correct. This is mis-read on your part.

Poison Arrow's cloud cannot cull, but at no point did he mention that IIR does not work with the cloud.

He was speaking strictly in terms of culling and in regards to his adaptation of the build for party play, whereupon you would need a second skill in order to cull.


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psychosphere_ wrote:
Thank you so much Sarleth for making this guide, and thank you so much more for continuing to add content and help people.

I'm level 68, loving the build, but I have one question since I started mapping.... What do I do with all the chests, boots, gloves, weapons, etc... that are rare? I don't need them for the chaos recipe. So do I ID every item, and then vendor them if they won't sell above 5 alts?

Also, can you give me a breakdown for what you do with items based on itemlevel? I think you mentioned it in your inventory management video briefly. Did you say you no-id chaos recipe items 60-72, id recipe 72-75 (because higher chance for better rolls/money?), and then regal recipe (no id or do you id?) 75+?


You're welcome, and thank you for your kind words =D

a) I would say 8 alts / 1 fuse. It depends on your stash space availability and on how much shop maintenance you're willing to do but presuming you wanted to list every item worth something to somebody, 8 alts / 1 fuse value is where I would start. Then vendor everything else.

b) Yes, but for those that didn't catch it, here's the breakdown:

* Unid chaos recipe from 60-71
* Id recipe from 72-74 (72 is where the old t1 (now t2) resistance tiers start).
* Regal recipe (always identified) 75+

Jul 27, 2011 - Sept 30, 2018.
Last edited by Serleth#4392 on Aug 26, 2015, 12:07:15 AM
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Serleth wrote:


b) Yes, but for those that didn't catch it, here's the breakdown:

* Unid chaos recipe from 60-71
* Id recipe from 72-74 (72 is where the old t1 (now t2) resistance tiers start).
* Regal recipe (always identified) 75+



I have 2 tabs dedicated to unid chaos recipes at this time. What do I do with the surplus of chest armor, weapons, etc.? Do I ID them even though I won't use them for the recipe? Amulets and rings are always the limiting reagent for chaos recipes.

With excess armor, helmets, etc, things I can't use for the recipes, Do I??....:

-ID everything: vendor shitty, if worth 1fuse+ sell in shop
-Only ID, 4L, 5L, or 6s equipment I see, don't even pick up the other stuff
-Don't pick up the equipment at all
-Pick up, don't ID anything, and just vendor right away

I'm new to PoE, so sorry if this is common knowledge.
Last edited by psychosphere_#3884 on Aug 26, 2015, 12:32:23 AM
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psychosphere_ wrote:
I have 2 tabs dedicated to unid chaos recipes at this time. What do I do with the surplus of chest armor, weapons, etc.? Do I ID them even though I won't use them for the recipe? Amulets and rings are always the limiting reagent for chaos recipes.

With excess armor, helmets, etc, things I can't use for the recipes, Do I??....:

-ID everything: vendor shitty, if worth 1fuse+ sell in shop
-Only ID, 4L, 5L, or 6s equipment I see, don't even pick up the other stuff
-Don't pick up the equipment at all
-Pick up, don't ID anything, and just vendor right away

I'm new to PoE, so sorry if this is common knowledge.


Once you're at a surplus (or pre-completed recipe tab, as in the case of my video, however you choose), pick up and vendor everything worth less than a fuse.
Jul 27, 2011 - Sept 30, 2018.
Last edited by Serleth#4392 on Aug 26, 2015, 12:59:43 AM

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