[outdated] Caustic Arrow Solo Map MFer (20/300+)
Slower Projectile is MORE projectile damage, so it is your total Projectile damage with all other Increases multiplied by 1.39.
So you cannot really compare it to the other skills |
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" Really not my forte but I will try to break it down. First familiarize yourself with More vs. Increased if your not sure how they differ. https://www.reddit.com/r/pathofexile/comments/1ywv2c/more_and_less_vs_increased_and_decreased/ So with Drillneck you get 65% increased damage from the tree + Jewel "Poacher's Aim". That's Gem free damage. Think of it as a bonus for using Drillneck. So with the current setup (non-quality lvl 20 gems) up you get; Slower Projectiles - 29% MORE damage Concentrated Effect - 59% Increased Damage Drillneck - 65% Increased Damage With your proposed setup you would loose either Slower Proj's HUGE damage bonus. OR Conc Effects sizable damage. Just to get to gain the 35% pierce to max out the increased Damage granted by Pierce via Drillneck's mod. Which is a net loss of 24% increased damage for the removal of Conc Effect. I'm not even going to calculate the loss if you removed Slower Proj, as it would be immense. Even with Quality Pierce you only get 10% Increased Proj Damage (One node's worth of damage). So even with Quality Pierce is still a 14% loss of DPS. I hope I explained this well enough, as I said this is not really my area of expertise. |
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Thanks for the information guys. I didn't realize there was a difference between "added" and "more".
I do have one follow up question. For the 6L for damage, would pierce be best in slot? In standard i would put increased item quantity but I do not have that option in warbands. I know added chaos damage is huge for spells, but not sure about projectiles. |
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heya!
great guide dude! i am lvl 83 and got about 1,7k unbuffed dps but one thing troubles me, why are u using drillneck and no pierce gem? if u already answered that question, pls edit it in the 1st post, its very confusing ^^ |
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" PA + Empower + Slower Proj. + Conc. Effect + Inc AoE + Item Rarity That's the set up for MF which this build is. If you want to go a different route it's either Peirce or Faster Proj. Not sure which is better check the wiki. Added Chaos will only affect the actual arrow damage, not the cloud. However the quality of Added Chaos will affect the cloud however it's only 10% increased chaos damage, IIRC. " I answered this question in detail two posts ago. However it should be covered in more detail on the OP, I agree. Last edited by TirpitzLuminare#1274 on Aug 4, 2015, 2:46:11 PM
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" Ummmmmm Yes!! Attack Speed isn't super important. What is important is that you have space for the Leo Prefix Damage over Time. I would probably spend some currency on the Elreon multi mod, add DOT and a Resistance, but that's me. |
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" Thanks man you are the best! |
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" What diego said. There's links to other posts in this thread regarding the math as to why you should just buy one; you can find those links in the FAQ. @hankinsohl: Sure.
Current gear by request
Doesn't include jewels.
" Culling strike allows you to let the PA cloud deal damage, and then the flame totem will finish the job before the PA cloud does. But in order to get the FT+IIR bonus, yes, FT has to get the kill. Timing in terms of "proccing" the IIR (to reply to your "totem tic") doesn't matter. It just needs to land the killing blow, which is why we use culling strike to make sure that happens. As for your spell totem skeleton setup, in high level maps I'm not sure they'd even survive long enough to get the job done. I would recommend using Spell Totem - Arc - Chain - Blind instead. Faster casting if you are willing to put that in a 5L chest instead of the Frenzy/CoH setup. Which btw works fine 4L'd (Frenzy GMP CoH Vuln) " Dude. You can mastercraft multimod the crap out of that. IAS, resistance, leo mod. It'll be fine. " Pierce : we get 65% off Drillneck, the Tree, Poacher's Aim, so Pierce will only add a maximum of 35% increased damage. Increased = additive. The reason for this is that you cannot have greater than a 100% chance to pierce. Concentrated Effect = 69% more damage. More = multiplicative. So these are just random numbers to illustrate the difference. 1,000 base damage, 100% increased damage, 50% more damage <---- these will be base values we use for comparison. For the purposes of how the calculations work, if you want to factor in percentages it goes like this: 1+(100% / 100) = 2. So 100% increased damage is a multiplier of 2, so 100% increased is like saying 1,000 * 2. Now the way that increased vs more works is that all your increased damage modifiers are added together, then they factor into your base damage. THEN, after that calculation, your more multipliers are added together, and multiply the gross damage increase from the increased modifiers. Pierce: 1,000 base damage, 100% + 35% increased damage, 50% more damage. So, written fully, the increased section looks like this: (1,000*[1+(100%+35%/100)]) = which is like saying 1,000 * 2.35. You do the same thing for "more damage", so your multiplier = 1.5 So, the net damage calculation would be: (1,000*2.35)*1.5 = 3,525 Versus conc effect: 1,000 base damage, 100% increased damage, 50%+69% (119%) more damage (1,000*2)*2.19 = 4,380 TL;DR "More" damage is almost always better. Others have covered the discussion regarding Slower Projectiles but I wanted to be absolutely clear about why Pierce is the 6th link gem in a DPS setup, and why it's the gem we drop for the MF version. Although with the introduction of Poacher's Aim, insofar as you are using that jewel on your tree, Pierce is no longer the optimal option for the 6L DPS gem. The only instance now where Pierce would be the DPS 6L gem is if you're not using Poacher's Aim and you've chosen to save two points off the tree by not taking the two 5/5 proj/pierce nodes (net loss on tree 15/10 Poacher's Aim, 10/10 nodes = 55%), then and only then is Pierce better than Iron Grip, and even then it depends entirely on how you've structured your tree and gear. For the setup we use however, like I said earlier, the Pierce gem only covers 35% increased damage. Iron Grip however, at level 20, adds 38% increased damage, and +0.5% per quality, for a total of 48%. Jul 27, 2011 - Sept 30, 2018. Last edited by Serleth#4392 on Aug 6, 2015, 5:07:11 AM
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What type of 5L should I be looking for? Which base type allows for the most dps? Thank you in advance!
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Is everyone here manually calculating their DPS or is there a tool available to reddit (or somewhere?). My tool tip only shows about 500 dps but i'm melting fools at level 79 on 75 maps.
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