Follow up. It doesn't even let me see what colors my style has as whole area is grayed out - http://prntscr.com/kly2sm
Please, fix it.
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Posted bySunL4D2#6224on Aug 23, 2018, 4:50:44 AM
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As experienced Filterblade / Neversink filter user, I really miss an option to save my own Style (I changed visuals and sounds for pretty much everything except of few items) and making my own Presets (would be great to for example be able turn on my own Chaos Recipe Preset at will or my own Levelling presets when I need them). Any plants to implement it? Please T_T
Custom presets are currently not planned. I'm slowly working towards the custom styles 2.0 implementation.
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SunL4D2 wrote:
What is happening with this area http://prntscr.com/klxuxe ? It doesn't copy my custom style now nor what is shown corresponds to what is set to in filter. Is that a bug? It was so intuitive and easy before, now it's a mess as it doesn't support custom styles. :( I can't change it back from Advanced section as well.
Do you mean the advanced style button? It seems it's currently broken. That'll be restored or reworked for delve, we're currently in the middle of reworking and migrating things.
Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ.
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Posted byNeverSink#3349on Aug 23, 2018, 4:58:38 AM
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NeverSink wrote:
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As experienced Filterblade / Neversink filter user, I really miss an option to save my own Style (I changed visuals and sounds for pretty much everything except of few items) and making my own Presets (would be great to for example be able turn on my own Chaos Recipe Preset at will or my own Levelling presets when I need them). Any plants to implement it? Please T_T
Custom presets are currently not planned. I'm slowly working towards the custom styles 2.0 implementation.
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SunL4D2 wrote:
What is happening with this area http://prntscr.com/klxuxe ? It doesn't copy my custom style now nor what is shown corresponds to what is set to in filter. Is that a bug? It was so intuitive and easy before, now it's a mess as it doesn't support custom styles. :( I can't change it back from Advanced section as well.
Do you mean the advanced style button? It seems it's currently broken. That'll be restored or reworked for delve, we're currently in the middle of reworking and migrating things.
Thanks! Good to hear style thingy won't stay like that. Filter creators would absolutely enjoy some love for custome styles support.
If not custome presets, what about moving certain parts of one filter to another? So for example if I have a couple of Rules in "Add Custom Show / Hide Rules", I could "migrate" them to another filter, so it can have them too. Perhaps maybe even allow saving parts of filter separately...but that is pretty much same as presets *shrugs*
Last edited by SunL4D2#6224 on Aug 23, 2018, 5:14:27 AM
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Posted bySunL4D2#6224on Aug 23, 2018, 5:12:13 AM
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doublepost.
Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ. Last edited by NeverSink#3349 on Aug 23, 2018, 10:09:14 AM
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Posted byNeverSink#3349on Aug 23, 2018, 10:08:57 AM
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SunL4D2 wrote:
If not custome presets, what about moving certain parts of one filter to another? So for example if I have a couple of Rules in "Add Custom Show / Hide Rules", I could "migrate" them to another filter, so it can have them too. Perhaps maybe even allow saving parts of filter separately...but that is pretty much same as presets *shrugs*
Custom presets present 2 major technical challenges:
- Once you load a preset it changes the filter state and each save requires a clean state to load.
- Presets can "overlap" causing an undefined state
Solving these issues in an elegant way would likely take many days of programming work. There's currently 0 community demand for this feature. Other areas can use the development time more.
Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ. Last edited by NeverSink#3349 on Aug 23, 2018, 10:12:59 AM
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Posted byNeverSink#3349on Aug 23, 2018, 10:08:59 AM
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Will you be making filter versions with and without the D3 item beams?
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Posted byNamcap#6810on Aug 23, 2018, 11:09:27 AM
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Namcap wrote:
Will you be making filter versions with and without the D3 item beams?
Likely. Filterblade will have the option to remove and add beams.
Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ.
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Posted byNeverSink#3349on Aug 23, 2018, 12:07:08 PM
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NeverSink wrote:
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SunL4D2 wrote:
If not custome presets, what about moving certain parts of one filter to another? So for example if I have a couple of Rules in "Add Custom Show / Hide Rules", I could "migrate" them to another filter, so it can have them too. Perhaps maybe even allow saving parts of filter separately...but that is pretty much same as presets *shrugs*
Custom presets present 2 major technical challenges:
- Once you load a preset it changes the filter state and each save requires a clean state to load.
- Presets can "overlap" causing an undefined state
Solving these issues in an elegant way would likely take many days of programming work. There's currently 0 community demand for this feature. Other areas can use the development time more.
I see. Then one day maybe :p
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Posted bySunL4D2#6224on Aug 23, 2018, 4:19:09 PM
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Hi just making sure you have considered highlighting all maps for the quick/cheap sulphite.
If alleyways spawns sulphite right next to the portal like incursions, or any other maps have good sulphite farm-ability then please mention it and highlight them in most of the filters or when you update after a few days. Thanks
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Posted byCrazybambam#5673on Aug 26, 2018, 2:07:50 AM
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Thanks neversink we already using while 2.0.0, waiting for Delve league update.
"Some things that slumber should never be awoken."
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Posted byUnseensenpai#1986on Aug 29, 2018, 1:24:09 AM
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