NeverSink's LOOTFILTER v8.13.x♦ in-depth ♦ endgame+leveling 2in1 ♦ user-friendly ♦ SC/HC versions
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Flasks are hidden way too early. I'm having to hold alt and look at loot because flasks stop showing somewhere around level 55-60. I liked the old flask rules much better.
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Hi, how can I get Divine flasks to always show regardless of level, quality, or if they are magic? I've tried removing the item level restriction lines on the divine flask entry, commenting out the 1100 block, and adding my own show divine flask block but none of that has worked.
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How do I ensure white Close Helmet is being showed when using just the Regular 3.0 filter (I'm trying to chance Baron)?
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" Yeah I... don't understand why there's no chance orb special anymore. If you had moved from skyforth to something else I'd want to know what and why, but it seems like sorc boots are only shown white now because they're t1 bases, not for chancing. Last edited by codetaku#0468 on Aug 6, 2017, 11:30:00 PM
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I noticed the base for Divine Vessel did not have a defining sound associated to it. However, the upgraded pantheon soul does but it does not drop as it's received from the map device.
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I noticed the base for Divine Vessel did not have a defining sound associated to it. However, the upgraded pantheon soul does but it does not drop as it's received from the map device.
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Ive always used Neversinks filter but this time something went wrong and way too many things are hidden/shown that shouldn´t be hidden/shown. Im using Greengrooves filter right now and am very happy with it so far.
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Last edited by Asqures#4134 on Aug 7, 2017, 6:24:33 AM
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Found three exalts this league and no sound happened for any of them. The shaper "exalted orb" sound occurs when I drop the exalt from my inventory though. The 2.6 sound is much better than the shaper line IMO.
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Hey guys,
I'm releasing a new filter update within 6-10 hours. I'm currently testing it and it addresses most of your issues and suggestions and also is adjusted to the economy. I'm pretty happy with *MOST* changes I did and I tested the endgame strict versions and levelling versions, yet the early mapping phase was a bit too strict. Also removing the new voice sounds. GGG messed up with those somehow, you can still implement them from filterblade if you wish. Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ. Last edited by NeverSink#3349 on Aug 7, 2017, 7:45:16 AM
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