1.3.1d Patch Notes
" +1000 Made my morning coffee waaay more delicious. IGN: SpoiledSoCalScion / ShadesOfPrey
Austriae est imperare orbi universo / GMT +1 |
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Thank you for thinking the nerf through. Making it take decreased damage ensures that I can still use it for tanking nasty leap-slamming and charging uniques, which was probably more along the lines of your intentions.
I've found blink arrow and mirror arrow to be highly useful in everyday PvE combat, and definitely enjoy these gems. IGN: Fiona_Falconstrike, Geldar_the_Barbarian, Natalie_Fellshadow
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The guy with the mirrow arrow build just posted this on reddit:
""Well, it's OK really. Can still solo 78s without much of an issue it seems"" Guess the nerf is more then fine. IGN: eLdiLdoRadO Last edited by takeme#3386 on Feb 26, 2015, 10:58:16 PM
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This nerf was completely uncalled for!
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This makes mirror arrow USELESS. It was already not enough.
What a stupid change. |
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" That makes two of us! Well, a couple hundred of us? What EXACTLY /was/ the issue? ... Last edited by Do_odle#4912 on Feb 26, 2015, 11:00:47 PM
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Are the nerfs really ever that bad... I think I've even seen a recent cyclone RF video that was still viable. And after playing melee for the last month that is still really good as well. Now I just need to test block to see if there really was damage to that too.
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" The nerf might be fine for the build itself to still funtion but it's complete bullshit in the context of ervery other burn prolif build. Litteraly every burn build could achive those burns, not to speak of those burns HoA overkill builds can achive. It's totally hilarious how it's considered fine if EA does the damage but with an creative aproach of MA + minion instability it's suddenly op. |
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" THIS ^ THIS ^ THIS ^ THIS ^ THIS ...
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