Enki's Arc Witch Memorial Page
NOOB QUESTION INC: i've mostly followed the guide up until lvl90, full ascendancy, and now working on the atlas. but wondering if i can make some tweaks to add some toughness to golems and decoy totem
what if i change golems/totem to a 4L: flame golem, lightning golem, decoy totem, ele res support? then change movement to a 3L: flame dash (with sceptres), fortify. and was going to try cast when stunned to see if it'll get me out of a bad spot, or arcane surge, or faster casting i've spent a lot of time reading and think i have a good idea of how these things work together. but would love some advice if possible, please :) |
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" I would really love to see you still mentioning high-end options as you did before! |
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I was thinking, me and my friend just got chance to take down femunus (beastcraffting boss)
and we were thinking about inscribing aspects onto our chest . As for example my impulsas garb( what will happen and what kind of aspect should i go for i think crab is good for tanky or avian for speed) also we dont know what will happen to armor piece after it gets inscribed by aspect. Will my impulsa go from 6 linked to 5 linked? and such. what about labyring enchants i guess reflection and 40% arc damage but on boots what would you recommend? With best regards random player Ester. |
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Thanks for this guide. As a new player, I must say it's explained very nicely and it's easy to understand.
Last edited by QuickoPOE#3460 on Mar 3, 2019, 6:52:26 PM
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"Well, unless you plan on continuing in standard, you're pretty much done. The league ends in about 19 hours. Your totem would be fine supporting with Ele Res, but your golems are already immune to elemental damage, and quite frankly, the totem becomes less effective the further you progress into the game. If you link FD to CWS then you will be unable to manually cast FD. Also, I'm pretty sure the direction would be wherever your mouse happens to be at the time, and I'm willing to bet it would do as much harm as good. Linking with AS is nice; I did it for much of this current league. It flows very smoothly while mapping and is still viable while bossing. Linking with FC is nice, but I'd only do it if you can have it in a shaped piece with "socketed gems supported by level # faster casting." Overall, the biggest change to gems I'd recommend is setting up a Lightning Spire 4L, preferably in shaped gloves or helm. It's a bit clunky to start with and takes practice to use efficiently, but it can potentially double your single target damage. "I would love it if they did that, but that would have to come with heavy changes to summoner builds. If they moved some passives around, I might consider grabbing it, but as it is I completely agree it isn't worth it. I expect if cast speed was added, it would be either a separate notable passive or even a keystone. Last edited by Aldonés#1294 on Mar 3, 2019, 9:23:00 PM
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Okaay, is Spell Echo replacable with some other support skill with more or less same dmg output (don't care about mana)?
Not bein able to fully microcontrol char with it feels not great after years of microcontrolling in other games. 2nd Added Lightning dmg or Penetration - will work? dk the stacking mech in-game. Or Innervate mb? Or just Faster Casting? Last edited by Tusk_Luv#2286 on Mar 4, 2019, 4:37:49 AM
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" with high cast speed (like 5.5-6 CPS) spell echo feels fine But it's probably gonna be replaced with that new support (unleash or whatever its called), we have to wait to patchnotes and gems reveal in current league there is nothing even close to spell echo Last edited by blg_RealiZe#1295 on Mar 4, 2019, 4:39:06 AM
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"Fair warning the current league ends in about an hour. Sometime later today everything should transfer to standard with the exception no Betrayal content until later this week. I believe they mentioned atlas changes, so it could also mean the atlas in standard will reset later this week as well. |
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Per the page 1 of the development manifesto,
"Here are a few examples of cast times after these changes: Discharge (0.75 sec from 1 sec), Glacial Cascade (0.7 sec from 0.8 sec), Arc (0.7 sec from 0.8 sec) and Ice Nova (0.7 sec from 0.8 sec). Arc also has a lower chain distance now, so it won't bounce between distant packs of enemies. " The other smaller concern: Storm Brand nerf? "A small number of spells that we consider too powerful for their ease of use, like Brands, Winter Orb and Blade Vortex have had their damage lowered. We'll be revealing the full list of changes in the patch note" Just wondering how big you all think the arc nerf is based upon the above. I'm sure if Storm Brand is nerfed too much, a suitable replacement can be found. |
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Can't you wait for the full patch notes?
Auctioneer House - is a MUST!
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