LLD PvP reduce Dmg taken by min. 50%

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Metzelkoch wrote:
yes you are right but i think the lld pvp would just be much more fun with 50%less dmg.


things would just be slow and boring as fuck, it's not like WoW or other MMOs where you have lots of skills and tricks to pull, you only have 8 skill slots and 24 gem slots so long fights tend to be repetitive and uninteresting.
A PvPer without achayula in its inventory is not a PvPer.
It's hard to remember what you have forgotten
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Why are police looking for missing people? None of them were missing last time I saw them
so you are all good with the dmg ?????

max. res. 1600 hp and im getting oneshotted by lowlife caster.
90% phys reduced dmg ... oneshotted by facebreaker

Stun is just going well with high dmg there is nothing more i say.
You have a 100% stunchance and you opponent got 100% stunimmunity is just boring.
you could just remove stun and the game wouldnt change.

Its sooooooo boooring right now to pvp.

Faceroll him or get facerolled ... thats the game right now.
Last edited by Metzelkoch#2736 on Dec 18, 2014, 9:34:31 AM
Use immortal call instead of stacking armour, and remeber they can still use things with added elemental damage to bypass IC
It's hard to remember what you have forgotten
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Why are police looking for missing people? None of them were missing last time I saw them
"
Metzelkoch wrote:


Faceroll him or get facerolled ... thats the game right now.


Actually i had at least 40% of duels finishing 2-4 or 3-4. Some are very one sided but some others can be very challenging. Only pretty one sided was against a low life FP caster... 80% cold res and he double shotted me :/
"
Metzelkoch wrote:
so you are all good with the dmg ?????

max. res. 1600 hp and im getting oneshotted by lowlife caster.
90% phys reduced dmg ... oneshotted by facebreaker

Stun is just going well with high dmg there is nothing more i say.
You have a 100% stunchance and you opponent got 100% stunimmunity is just boring.
you could just remove stun and the game wouldnt change.

Its sooooooo boooring right now to pvp.

Faceroll him or get facerolled ... thats the game right now.


Yeah bud I'm gonna ask for proof of 1.6k hp getting one shotted, also having 90% phys reduction being one shotted.

Even Fyndel with his massive dps puncture traps and Zep with his massive crit mult haven't one shotted me, nor have any low life casters.

Stop saying damage is too high as an excuse coz you're too slow to flask up.
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A222 wrote:
"
Metzelkoch wrote:
so you are all good with the dmg ?????

max. res. 1600 hp and im getting oneshotted by lowlife caster.
90% phys reduced dmg ... oneshotted by facebreaker

Stun is just going well with high dmg there is nothing more i say.
You have a 100% stunchance and you opponent got 100% stunimmunity is just boring.
you could just remove stun and the game wouldnt change.

Its sooooooo boooring right now to pvp.

Faceroll him or get facerolled ... thats the game right now.


Yeah bud I'm gonna ask for proof of 1.6k hp getting one shotted, also having 90% phys reduction being one shotted.

Even Fyndel with his massive dps puncture traps and Zep with his massive crit mult haven't one shotted me, nor have any low life casters.

Stop saying damage is too high as an excuse coz you're too slow to flask up.


everyone knows flasks doesnt matter, neither does tactic or skill. We all know it's about gear

don't we

that's atleast what they told me
It's hard to remember what you have forgotten
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Why are police looking for missing people? None of them were missing last time I saw them
1915 life 75% fire res and almost get one shotted by molten shell low life caster, if it crits gauranteed one shot lol, very hard to beat as melee unless you have bow on switch
You can't have a build that has no weaknesses. But you can definitely make your build more flexible. Half the ppl I find use a couple of off hand skills at most, but if your main spec is strong enough, it is time to work on an offhand setup to use entirely when you encounter a bad matchup for the main skills.
I totally have to agree, matches end too quickly when you are facing well geared people. Maybe it's just me, but having played an archer both in LLD and HLD on high ranks, it seems to me that LLD is a lot more 1-shotty right now then even HLD.

Don't get me wrong, HLD is far from balanced, but atleast you have a few seconds to assess the situation. Even people like Tommie_Sjukskriven (highest ranked non-EA user) need quite a few hits to kill me, so i have a few seconds to realize what's going on. That's also probably the reason things like PA are actually good against many builds, because you can run away for a long time..

In LLD if you're facing like the top 10 guys, the match is over in like a second as soon as you get attacked. Facebreaker can 1 shot easily. Flicker + some melee skill is often 2 shot. (Talking about people with really good gear). I especially dislike the tornado shot vs tornado shot matchup. Where my opponent just runs up and shoots me down with 2-3 shots while having insane attack speed. If you try to use some other skills, like blink arrow, then the time to use that skill is about the time it takes for your opponent to kill you. So the only way to ocasionally get a point is to also spam tornado shot and hope to get a lucky hit.

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