[3.10] Sovyn's Lazy Pally - Tanky Templar with Max Block
" Cool. I might do the eternal/exalt thing to get high defense on it ;) " Right, that's why I mentioned it has two free prefix rolls available. A nice armor and armor percentage roll would fix that up pretty well, and it has max life already. Thanks for the feedback! IGN - Ziddyroc Last edited by Ziddyroc#5075 on Aug 21, 2013, 1:50:08 AM
|
|
" Very nice Sovyn! Insane atk speed you have there. Btw, you should be able to increase your clear speed by sticking on a melee splash somewhere, although i don't recommend putting on HS due to the knockback. Moloch plays dominating blow (if you have a good connection and don't mind minions, this rocks) and I play infernal blow. Clear speed is pretty fast, once I get to maps I will see if it is viable and if it helps you increase the clear speed a bit for more maps fun. |
|
My little update on my equipment and progress
equip
got my hands on this baby, sold koams hart + had to sell my perfect 70% andvarius and chest plate, but it is worth it. because of soul taker i can use any melee skill i want even with 6 auras (2 on blood magic and 4 on mana, i got 22 mana left) can run 70+maps (but i got my ass handed to me by Pietylike boss from Temple map lvl 71 with +81% to drop rates don't remember mods i got oneshoted by her lightning globs) HS is still the best skill for fast kills but dominating blow good but F*** 189 mana per skill, without soul taker you cant use it, but it is good for maps with necromancers, IB is good too when i need pseudo aoe and use IQ gem instead of splash. Right now i upload video of map run with Dominating blow don't know when it will be ready (4 gb only for 5 min video) will post link later PS: Sorry for my bad english. PSS: link to the video ign Bester, Godlymen, boomwiz, in game from 10pm till 1am most of the time (GMT). Last edited by Borislav#2878 on Aug 21, 2013, 5:38:36 AM
|
|
First, I just want to say, I have been playing since closed. Most of the characters I have are around 45-50. I ended up getting bored and quit playing for about 6 months. Decided to try again, and saw this. I love in your face type characters, who take a whole lot of damage, but can still deal some. I just want to say thank you Sovyn for posting this, it is awesome, and I'm only lvl 22 right now :D Can't wait to get higher and kill stuff in the process.
|
|
" I have experimented with melee splash many times but can't keep up with the mana draw. I do get a little area damage effect already because multi switches between targets a bit. And damage is not diluted when I get the boss alone either due to the usual AOE skill damage reduction. A compromise. I'd have to give up a 4L for another attack skill too. I'm thinking about it. I'd be curious how you do with Infernal Blow in the endgame too. I see a lot of fire resistant monsters out there. :) I'm currently experimenting with reave. More later. |
|
" Thanks for the update! This is an excellent example of what can be accomplished with the build if one is a resourceful trader. Excellent example of Dominating Blow - you made good time there! Nice to not worry about mana, which makes certain things possible. You barely took any damage either. Well done! |
|
" Thanks for posting! I'm so glad you like the guide. Seems we share the same play style. Keep us updated periodically. :) |
|
All right fellows, I've been experimenting with Reave, the new 11.4 dex/int hybrid AOE attack skill.
It's pretty good. I like the fact that the area effect gains radius for each successive hit. Naturally, with RT this is pretty much guaranteed. It's fairly powerful for a level 10 AOE skill already. Here's the basic support gem combo I have so far: It seems to have 8 stages at 20% increased area for each stage. So I guess 160% increased area of effect total. Concentrated effect does make the area pretty small but I think it's still about the size of cleave most of the time. This skill builds up charges of sorts and the radius grows proportionally. The charges to dissipate quickly, but they build quickly again when a new pack is engaged. This skill is also a cone shaped AOE like cleave so you must face the monsters you wish to kill. I can't use my axe with it, unfortunate as it's my best weapon. The implicit properties (Life gain or leech) on claws is kind of nice though. Best claw I've found so far (it is not good): That's what I'm running the experiment with. Reave tooltip DPS is just over 2500. I did the docks and it was not hard, maybe a tad slow. A 5th link and leveled up reave gem would add a lot of DPS I'm sure. And, obviously, a better weapon that works with the skill! Last edited by Sovyn#2637 on Aug 21, 2013, 2:49:57 PM
|
|
Here's a quick demo video of Reave in action in Lunaris. YouTube Link, click me
|
|
Bad news for us -
(In case: This makes it harder to get The Bringer of Rain via chance orbs.) I thought that might happen. :) Edit: Looks like I might be wrong on that: " Last edited by Sovyn#2637 on Aug 21, 2013, 7:07:56 PM
|
|