[3.0] NeverSink's ♣ INDEPTH Tornado&Archer Guide ♣ Beginner friendly ♣ Rapid clear ♣ All bosses
|
I've been thinking on making use of my double legacy Reach of the Council. It's 333 DPS +4 arrows. (never really played standard until now.)
Since I don't have a high end rare harbinger, wouldn't this bow be better than other unique options? I do have a 357 DPS 5l harb, but I imagine that is worse, right? Also, using the Reach, what skills and accompanying uniques would you recommend? TS + Barrage, or is LA better for reach? Is +barrage or +TS better on helms? I haven't played a bow char in a long time, so I'm really rusty when it comes to bows. Thanks in advance! Last edited by SneezeGuard#5773 on Nov 6, 2017, 12:31:57 PM
|
|
" Wow, that's a nice bow. I dream of a bow like that one. 'A Balrog,' muttered Gandalf. 'Now I understand.' He faltered and leaned heavily on his staff. 'What an evil fortune! And I am already weary.'
|
|
|
Okay so ... here's my question: Why does everyone take those two minor nodes down near Thick Skin (which give 4% life each) when, for the same number of points spent, you could instead take the two minor nodes up near Revenge of the Hunted and get 4% life (each) AND 8% Evasion?
alternative_tree_with_extra_Evasion
https://www.pathofexile.com/fullscreen-passive-skill-tree/3.0.2/AAAABAIBAQBeAx4FLQW1CC4IiQzyDY0RLxGBFr8XJhmOH0EhdiLqI_YmlSoLKjgrCi5TMHwx-jIBMpQ2PTfUOdQ8vj7PQdBDMUd-Sn1M_02STipRR1VLWhpbr11oXfJfcGHiYetirGOnZU1sjHBSdO11y3b3ePl6U3qEfXV-3X8CfyuDbYRvhMWGzod2idOMNo19jX6NuY2_lQWa8Zsmm42btZ2qoJ-jiqXLpuCv67IZtMW1SLvjvTa95r6nwTPC7MMzwzrEosqpzZjPetCt02_TftQj1ELY1dnG2sHdRujW6mLrY-0_7YPuDu96_MX9bv66
'A Balrog,' muttered Gandalf. 'Now I understand.' He faltered and leaned heavily on his staff. 'What an evil fortune! And I am already weary.'
|
|
|
Hey guys,
Just wondering if u guys focus on getting all the frenzy nodes? My damage currently is ok.. Didn't spend much on this build as I am broke need life everywhere on gear I guess :( Any other tips you guys can give will help a lot, thanks! |
|
" Yeah was wondering about this too, so I removed those nodes. Neversink probably went for PointBlank at some point, I guess. Good point! Don't copy without questioning things. There is room for slight changes on the tree - depending on gear/gems/jewels. |
|
" Yes, get all the Frenzy nodes. And yeah, you want as much life as you can get. It might not be very exciting, but a dead Ranger does no damage. As I said, I'd skip the two extra 4% life nodes down near Thick Skin. Go along the top of the tree and just get the single one needed to actually reach Thick skin. (Then put those points up into the minor nodes near Revenge of the Hunted). The Jewel node up above Blood Drinker requires an extra point to reach, it's not one you should take. What you want is the one next to Golem's Blood, down in the Duelist section of the tree (because you also want to take Golem's Blood, so it ends up being more efficient). Not sure what else to suggest beyond that, I'm hardly one of the best people to ask (given that I like to stumble along doing SSF play). 'A Balrog,' muttered Gandalf. 'Now I understand.' He faltered and leaned heavily on his staff. 'What an evil fortune! And I am already weary.'
|
|
|
How would this go with events/races like the upcoming ones Turmoil/Mayhem ?
|
|
|
Hey enjoying this build so far as its my first real one but I just have a few questions:
1)which ascendancy class should I go using tornado shot (build 1)? 2)how does immortal call work? I have it linked to cwdt, inc duration, and summon ice golem and I don't really feel/see it working if you know what I mean (my ice golem does summon so I know that works). Thanks so much. |
|
" Which Ascendancy you chose depends a bit on you. Pathfinder is probably the strongest, but requires you to spend a lot of time managing flasks (something I don't personally trust myself to do correctly). Raider would be the second strongest and has the advantage of being pretty much entirely passive. Immortal Call has a big kaboom when it goes off, and you should see the big "oval-on-a-stick" religious symbol over your head, also a gold flash around you. 'A Balrog,' muttered Gandalf. 'Now I understand.' He faltered and leaned heavily on his staff. 'What an evil fortune! And I am already weary.'
|
|
|
Okay, so I'm at 82, and I'm approaching the end of my planned progression and I'm pondering what to do next. My primary attack is Ice Shot (hence the variation from the standard Neversink build). As a side note, I'm playing SSF, so my ability to radically alter my gear is limited.
current_passive_tree
https://www.pathofexile.com/fullscreen-passive-skill-tree/3.0.2/AAAABAIBAQBeAx4FLQW1CC4M8g2NES8UdRa_FyYZjh9BIXYi6iPTI_YknSaVKgsrCi5TMHwyATKUM5I2PTfUOrM-z0MTQzFKfUz_TZJOKlFHVUtaGluvXfJfcGHiYlpirGVNbIxvJ3BSdO11y3X9eoR9dX8CfyuBrINthG-Gzod2idOMNo19jX6NuY2_j2CVBZpqm42dqqOKpcum4LF8shm0xbVIu-O9Nr3mvqfBM8LswzPD5sSiyMzNmM9602_TftQj2cbawd9v6NbqYutj7T_tg-4O73rvj_zF_W7-ug==?accountName=Unquietheart&characterName=Keferiah
What I should probably do is take the two 5% life nodes (near Bravery and Golem's Blood) and the two 4% Life/8% EV nodes (near Revenge of the Hunted). I could take Vaal Pact, and grab that Jewel socket node beyond that. Doing those would keep me busy up to 90, and is probably further than I'll get. However, I am tempted by some of the alternatives. I'd love to pick up Lethality (3 or 4 points). I'd love to pick up Forces of Nature (4 points). I also sort of like Winter Spirit (2 points). Further down on my wish list would be Deadly Draw (4 points), Heart Seeker (3 points) and Cloth and Chain (2 points). So, I'm curious as to what people think would give me the most bang for my remaining points. 'A Balrog,' muttered Gandalf. 'Now I understand.' He faltered and leaned heavily on his staff. 'What an evil fortune! And I am already weary.'
|
|



































