[3.0] NeverSink's ♣ INDEPTH Tornado&Archer Guide ♣ Beginner friendly ♣ Rapid clear ♣ All bosses

i know this build work nice on soft core....how about HC?will it work?
I have a question :)

Why are you using warlords mark and assassinsmark at the same time (my current gems).

Only one curse will be active, warlords mark, because it curses on hit.

Then another picture of your gear showed that you dont use warlords mark anymore (my current equipment).

So what should i do now and what is better for a ranger?

warlordsmark for survivability and assassins mark for damage? :)


thanks in advance

I´m playing this build in Torment League and i´m really satisfied with the progression (Level 89 now).

But i still only have a 7,5k Tooltip DPS for Tornadoshot (Linked with LMP, Melee Phys and Faster Attacks). To improve my Damage i´m thinking of replacing some passive nodes at the expense of Evasion.

The question is, how much or how less evasion is okay? At the moment i´m running around with 9,5k Evasion. But i´m still dieying from time to time because of massive Damage taken or desync.

What are your suggestions on Evasion? Is more always good or is there some kind of diminishing return that negates EV at a certain point?

Thanks for your help
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Apok78 wrote:
I´m playing this build in Torment League and i´m really satisfied with the progression (Level 89 now).

But i still only have a 7,5k Tooltip DPS for Tornadoshot (Linked with LMP, Melee Phys and Faster Attacks). To improve my Damage i´m thinking of replacing some passive nodes at the expense of Evasion.

The question is, how much or how less evasion is okay? At the moment i´m running around with 9,5k Evasion. But i´m still dieying from time to time because of massive Damage taken or desync.

What are your suggestions on Evasion? Is more always good or is there some kind of diminishing return that negates EV at a certain point?

Thanks for your help


At level 89, you might really consider a 5L. Also, melee physical damage could be replaced with physical projectile attack damage.
It is indeed a Phys Projectile Gem... my fault.
But what about that Evasion? Someone told me, 4k would be enough for this build, but zhis sounds wired to me because of all that EV nodes we took.
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dakkazbot wrote:
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T33mon wrote:
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xyzcxz wrote:
hi,

which suffix should I prioritize global crit multi, inc crit chance, or attack speed?

Same question here, i have
and 1 suffix available



Crit Chance, greatly boosts dps


Thanks, crafted this:

I have a question :)

Why are you using warlords mark and assassinsmark at the same time (my current gems).

Only one curse will be active, warlords mark, because it curses on hit.

Then another picture of your gear showed that you dont use warlords mark anymore (my current equipment).

So what should i do now and what is better for a ranger?

warlordsmark for survivability and assassins mark for damage? :)

now my question as a beginner is what is correct? warlords mark or assassins mark?
"current gems" or "current gear"? :)

thanks in advance
Last edited by Jirai#0960 on Jan 2, 2015, 11:59:14 AM
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yarikx wrote:
i know this build work nice on soft core....how about HC?will it work?

He said yes xD
Look at this:

"
I think this build is HC viable. Sadly however my current internet connection is very unstable, so I can't test it out. I think ZiggyD plays a very decent similar TS/Puncture setup on hardcore, I recommend checking his guide too.


Link to ZiggyD build:


Good luck!
I've managed to get to level 77 with like... gear under 2ex total. I was just wondering would HoT + Curse on hit + Assassins mark + reduced mana work for this build? Or just stick to the heralds and Hatred?
Hey Digital Xenon, I use the HoT, CoH, Assassin's Mark, Red Mana setup and its great, very effective for keeping stacks up, the issue is getting the right colours for it

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