Private Leagues

Total: 6
Start Time: May 1, 2025, 5:00:00 PM (America/Chicago)
Remaining Duration:15 days 18 hours 51 minutes
End Time:May 30, 2025, 5:00:00 PM (America/Chicago)

League Type: PoE 1 PC - HC Settlers + Necropolis (Free)
Necropolis
Use the Lantern of Arimor to manipulate monster modifiers.
Use the Lantern of Arimor to manipulate monster modifiers.
Start Time: May 1, 2025, 5:00:00 PM (America/Chicago)
Remaining Duration:15 days 18 hours 51 minutes
End Time:May 30, 2025, 5:00:00 PM (America/Chicago)

League Type: PoE 1 PC - Settlers + Atlas Invasion + Shifting Stones (Free)
Atlas Invasion
Areas are inhabited by Atlas Bosses.
Areas are inhabited by Atlas Bosses.
Shifting Stones
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.

Expired Leagues

Jelqing (expired)

Start Time: Apr 30, 2024, 11:22:25 AM (America/Chicago)
End Time:May 10, 2024, 11:22:25 AM (America/Chicago)

League Type: PoE 1 PC - Hardcore Necropolis

Doomed sea dogs (expired)

Start Time: May 13, 2022, 3:00:00 PM (America/Chicago)
End Time:Jun 2, 2022, 3:00:00 PM (America/Chicago)

League Type: PoE 1 PC - Sentinel
Start Time: Mar 1, 2019, 11:00:00 AM (America/Chicago)
End Time:Mar 11, 2019, 12:00:00 PM (America/Chicago)

League Type: PoE 1 PC - Hardcore
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Start Time: Nov 23, 2018, 9:39:15 AM (America/Chicago)
End Time:Dec 3, 2018, 9:39:15 AM (America/Chicago)

League Type: PoE 1 PC - Hardcore Delve
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage I
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.