Private Leagues

Total: 9
Start Time: Jul 26, 2024, 4:00:00 PM (America/New_York)
End Time:Oct 24, 2024, 4:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers

CRANKIN MY HAWG (expired)

Start Time: Mar 29, 2024, 3:00:00 PM (America/New_York)
End Time:Jul 27, 2024, 3:00:00 PM (America/New_York)

League Type: PoE 1 PC - Necropolis

TunaMazalLeague (expired)

Start Time: Sep 29, 2023, 8:00:00 AM (America/New_York)
End Time:Oct 29, 2023, 8:00:00 AM (America/New_York)

League Type: PoE 1 PC - Ancestor

GACHIKING (expired)

Start Time: Mar 29, 2023, 5:30:41 PM (America/New_York)
End Time:Apr 4, 2023, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Polarity Group SSF
No Guild Stash
Players have no access to the Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
After dying you cannot move for 1 minute.
Polarity
Players and Monsters are assigned Polarities (red or blue) in each area. Players can only deal Damage to Monsters of matching Polarity. Rare and Unique Monsters swap Polarity upon reaching low life.
Players and Monsters are assigned Polarities (red or blue) in each area. Players can only deal Damage to Monsters of matching Polarity. Rare and Unique Monsters swap Polarity upon reaching low life.
Start Time: Mar 13, 2021, 10:00:00 AM (America/New_York)
End Time:Apr 12, 2021, 2:07:00 PM (America/New_York)

League Type: PoE 1 PC - HC SSF Ritual
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances
Players have -20% to all Resistances
Start Time: Nov 14, 2020, 10:00:00 AM (America/New_York)
End Time:Nov 24, 2020, 10:00:00 AM (America/New_York)

League Type: PoE 1 PC - HC SSF Heist
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances

ETHICAL LEAGUE (expired)

Start Time: Oct 23, 2020, 11:00:00 AM (America/New_York)
End Time:Dec 2, 2020, 10:00:00 AM (America/New_York)

League Type: PoE 1 PC - Hardcore Heist
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
Start Time: Sep 18, 2020, 4:00:00 PM (America/New_York)
End Time:Dec 7, 2020, 3:00:00 PM (America/New_York)

League Type: PoE 1 PC - Heist
Start Time: Aug 22, 2020, 10:00:00 AM (America/New_York)
End Time:Oct 1, 2020, 10:00:00 AM (America/New_York)

League Type: PoE 1 PC - HC SSF Harvest
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances