Private Leagues

Total: 11
Start Time: May 24, 2024, 3:30:00 AM (America/Chicago)
End Time:Jun 23, 2024, 3:30:00 AM (America/Chicago)

League Type: PoE1 PC - Hardcore Necropolis

Nossa LIGA XII (expired)

Start Time: Mar 29, 2024, 2:00:00 PM (America/Chicago)
End Time:May 18, 2024, 2:00:00 PM (America/Chicago)

League Type: PoE1 PC - Necropolis

Aleatori (expired)

Start Time: Mar 21, 2023, 4:00:00 PM (America/Chicago)
End Time:Mar 28, 2023, 4:00:00 PM (America/Chicago)

League Type: PoE1 PC - Krangled Passives Group SSF
Krangled Passives
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
No Guild Stash
Players have no access to the Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
After dying you cannot move for 1 minute.
Start Time: Mar 28, 2023, 4:00:00 PM (America/Chicago)
End Time:Apr 4, 2023, 5:00:00 PM (America/Chicago)

League Type: PoE1 PC - Polarity Group SSF
No Guild Stash
Players have no access to the Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
After dying you cannot move for 1 minute.
Polarity
Players and Monsters are assigned Polarities (red or blue) in each area. Players can only deal Damage to Monsters of matching Polarity. Rare and Unique Monsters swap Polarity upon reaching low life.
Players and Monsters are assigned Polarities (red or blue) in each area. Players can only deal Damage to Monsters of matching Polarity. Rare and Unique Monsters swap Polarity upon reaching low life.

VargodsLeague (expired)

Start Time: Mar 21, 2023, 4:00:00 PM (America/Chicago)
End Time:Mar 28, 2023, 4:00:00 PM (America/Chicago)

League Type: PoE1 PC - Krangled Passives Group SSF
Krangled Passives
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
No Guild Stash
Players have no access to the Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
After dying you cannot move for 1 minute.

Nossa Liga VI (expired)

Start Time: May 13, 2022, 3:00:00 PM (America/Chicago)
End Time:Jul 22, 2022, 3:00:00 PM (America/Chicago)

League Type: PoE1 PC - Sentinel

Nossa Liga III (expired)

Start Time: Jul 23, 2021, 3:00:00 PM (America/Chicago)
End Time:Sep 21, 2021, 3:00:00 PM (America/Chicago)

League Type: PoE1 PC - Expedition

Nossa Liga II (expired)

Start Time: Apr 16, 2021, 3:00:00 PM (America/Chicago)
End Time:May 26, 2021, 3:00:00 PM (America/Chicago)

League Type: PoE1 PC - Ultimatum
Start Time: Nov 12, 2020, 11:02:33 AM (America/Chicago)
End Time:Nov 22, 2020, 11:02:33 AM (America/Chicago)

League Type: PoE1 PC - Heist
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances
Start Time: Nov 14, 2020, 9:00:00 AM (America/Chicago)
End Time:Nov 24, 2020, 9:00:00 AM (America/Chicago)

League Type: PoE1 PC - HC SSF Heist
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances