Private Leagues

Total: 61

PoEJP niishi (expired)

Start Time: May 9, 2025, 9:44:23 AM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Harness ancient Sentinels to control the risk and reward of combat.

Phrecia PoE JP (expired)

Start Time: May 16, 2025, 9:00:00 AM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Harness ancient Sentinels to control the risk and reward of combat.

PoEJP Practice (expired)

Start Time: May 1, 2025, 6:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Harness ancient Sentinels to control the risk and reward of combat.
Start Time: Jun 22, 2024, 6:00:00 AM (America/New_York)
End Time:Jul 2, 2024, 6:00:00 AM (America/New_York)

League Type: PoE 1 PC - Necropolis

Necropolis PoEJP (expired)

Start Time: Jun 28, 2024, 9:00:00 AM (America/New_York)
End Time:Jul 8, 2024, 9:00:00 AM (America/New_York)

League Type: PoE 1 PC - Necropolis
Start Time: Mar 2, 2024, 8:51:49 AM (America/New_York)
End Time:Mar 12, 2024, 9:51:49 AM (America/New_York)

League Type: PoE 1 PC - Affliction

Affliction PoEJP (expired)

Start Time: Mar 8, 2024, 8:00:00 AM (America/New_York)
End Time:Mar 18, 2024, 9:00:00 AM (America/New_York)

League Type: PoE 1 PC - Affliction

TOTA Yosyar (expired)

Start Time: Oct 27, 2023, 8:00:00 AM (America/New_York)
End Time:Nov 6, 2023, 7:00:00 AM (America/New_York)

League Type: PoE 1 PC - Ancestor
Start Time: Jul 14, 2023, 8:00:00 AM (America/New_York)
End Time:Jul 24, 2023, 8:00:00 AM (America/New_York)

League Type: PoE 1 PC - Crucible

No One Played (expired)

Start Time: Apr 1, 2023, 10:10:00 AM (America/New_York)
End Time:Apr 4, 2023, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Polarity Group SSF
No Guild Stash
Players have no access to the Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
After dying you cannot move for 1 minute.
Polarity
Players and Monsters are assigned Polarities (red or blue) in each area. Players can only deal Damage to Monsters of matching Polarity. Rare and Unique Monsters swap Polarity upon reaching low life.
Players and Monsters are assigned Polarities (red or blue) in each area. Players can only deal Damage to Monsters of matching Polarity. Rare and Unique Monsters swap Polarity upon reaching low life.

PoE Japan (expired)

Start Time: Apr 1, 2023, 2:44:06 AM (America/New_York)
End Time:Apr 4, 2023, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Polarity Group SSF
No Guild Stash
Players have no access to the Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
After dying you cannot move for 1 minute.
Polarity
Players and Monsters are assigned Polarities (red or blue) in each area. Players can only deal Damage to Monsters of matching Polarity. Rare and Unique Monsters swap Polarity upon reaching low life.
Players and Monsters are assigned Polarities (red or blue) in each area. Players can only deal Damage to Monsters of matching Polarity. Rare and Unique Monsters swap Polarity upon reaching low life.

WE WON (expired)

Start Time: Mar 16, 2023, 9:40:00 AM (America/New_York)
End Time:Mar 21, 2023, 5:00:00 PM (America/New_York)

League Type: PoE 1 PC - Friendly Fire Group SSF
No Guild Stash
Players have no access to the Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
After dying you cannot move for 1 minute.
Hostility
Other Players are classified as Enemies.
Other Players are classified as Enemies.
Hunting Group
Players can only deal Damage when near two other Players.
Players can only deal Damage when near two other Players.

JapanPracticeOne (expired)

Start Time: Mar 15, 2023, 9:23:38 AM (America/New_York)
End Time:Mar 21, 2023, 5:00:00 PM (America/New_York)

League Type: PoE 1 PC - Friendly Fire Group SSF
No Guild Stash
Players have no access to the Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
After dying you cannot move for 1 minute.
Hostility
Other Players are classified as Enemies.
Other Players are classified as Enemies.
Hunting Group
Players can only deal Damage when near two other Players.
Players can only deal Damage when near two other Players.
Start Time: Mar 17, 2023, 9:00:00 AM (America/New_York)
End Time:Mar 27, 2023, 9:00:00 AM (America/New_York)

League Type: PoE 1 PC - Sanctum

BPL Boat League (expired)

Start Time: Jan 13, 2023, 2:00:00 PM (America/New_York)
End Time:Jan 23, 2023, 2:00:00 PM (America/New_York)

League Type: PoE 1 PC - Sanctum
Start Time: Jul 29, 2022, 8:00:00 AM (America/New_York)
End Time:Aug 8, 2022, 8:00:00 AM (America/New_York)

League Type: PoE 1 PC - Sentinel

BPL Cosmic Contest (expired)

Start Time: Jun 17, 2022, 4:00:00 PM (America/New_York)
End Time:Jun 27, 2022, 4:00:00 PM (America/New_York)

League Type: PoE 1 PC - Sentinel

lalage (expired)

Start Time: Mar 21, 2022, 12:25:05 PM (America/New_York)
End Time:Apr 10, 2022, 12:25:05 PM (America/New_York)

League Type: PoE 1 PC - SSF Archnemesis
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect II
Monsters have 70% increased Area of Effect
Monsters have 70% increased Area of Effect
Start Time: Mar 21, 2022, 11:43:17 AM (America/New_York)
End Time:Apr 10, 2022, 11:43:17 AM (America/New_York)

League Type: PoE 1 PC - Archnemesis
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage I
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Monsters have 35% increased Area of Effect

ELDEN RING (expired)

Start Time: Mar 11, 2022, 10:14:07 AM (America/New_York)
End Time:Mar 31, 2022, 11:14:07 AM (America/New_York)

League Type: PoE 1 PC - SSF Archnemesis
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect II
Monsters have 70% increased Area of Effect
Monsters have 70% increased Area of Effect
Reduced Player Resistances I
Players have -20% to all Resistances
Players have -20% to all Resistances