Private Leagues
        Total: 19    
GoodBoy ChatSF (expired)
 
    
            Start Time:
            Sep 17, 2025, 9:00:00 AM (America/New_York)
        
                            End Time:Oct 17, 2025, 9:00:00 AM (America/New_York)
                
            League Type:
            PoE 2 - Rise of the Abyssal
        
    SettlersAltAscendanciesSentinels (expired)
 
    
            Start Time:
            May 3, 2025, 5:23:06 AM (America/New_York)
        
                            End Time:May 30, 2025, 6:00:00 PM (America/New_York)
                
            League Type:
            PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
        
    Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
HC TRADE (expired)
 
    
            Start Time:
            May 1, 2025, 6:00:00 PM (America/New_York)
        
                            End Time:May 30, 2025, 6:00:00 PM (America/New_York)
                
            League Type:
            PoE 1 PC - HC Settlers + Necropolis (Free)
        
    Necropolis
Use the Lantern of Arimor to manipulate monster modifiers.
Settlers Restart League (expired)
 
    
            Start Time:
            Jan 25, 2025, 1:00:00 PM (America/New_York)
        
                            End Time:Mar 6, 2025, 1:00:00 PM (America/New_York)
                
            League Type:
            PoE 1 PC - Settlers
        
    Ziz x Shopify Gauntlet SSFHC (expired)
 
    
            Start Time:
            Nov 14, 2020, 10:00:00 AM (America/New_York)
        
                            End Time:Nov 24, 2020, 10:00:00 AM (America/New_York)
                
            League Type:
            PoE 1 PC - HC SSF Heist
        
    Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances









 
             
             
             
             
             
             
             
             
             
                        