Private Leagues

Total: 8
Start Time: May 6, 2025, 5:20:31 AM (America/Indiana/Indianapolis)
Remaining Duration:23 days 6 hours 58 minutes
End Time:May 30, 2025, 6:00:00 PM (America/Indiana/Indianapolis)

League Type: PoE1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Harness ancient Sentinels to control the risk and reward of combat.
Start Time: May 1, 2025, 6:00:00 PM (America/Indiana/Indianapolis)
Remaining Duration:23 days 6 hours 58 minutes
End Time:May 30, 2025, 6:00:00 PM (America/Indiana/Indianapolis)

League Type: PoE1 PC - Settlers + Affliction (Free)
Affliction
Venture into the Viridian Wildwood and cleanse it of its Affliction.
Venture into the Viridian Wildwood and cleanse it of its Affliction.
Start Time: May 1, 2025, 6:00:00 PM (America/Indiana/Indianapolis)
Remaining Duration:23 days 6 hours 58 minutes
End Time:May 30, 2025, 6:00:00 PM (America/Indiana/Indianapolis)

League Type: PoE1 PC - Settlers + Atlas Invasion + Shifting Stones (Free)
Atlas Invasion
Areas are inhabited by Atlas Bosses.
Areas are inhabited by Atlas Bosses.
Shifting Stones
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.

Expired Leagues

Start Time: Jan 31, 2025, 11:00:00 AM (America/Indiana/Indianapolis)
End Time:Apr 11, 2025, 12:00:00 PM (America/Indiana/Indianapolis)

League Type: PoE1 PC - Settlers
Start Time: Mar 4, 2021, 4:07:05 PM (America/Indiana/Indianapolis)
End Time:Mar 14, 2021, 5:07:05 PM (America/Indiana/Indianapolis)

League Type: PoE1 PC - SSF Ritual
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances
Players have -20% to all Resistances
Start Time: Mar 1, 2021, 8:44:01 AM (America/Indiana/Indianapolis)
End Time:Mar 11, 2021, 8:44:01 AM (America/Indiana/Indianapolis)

League Type: PoE1 PC - HC SSF Ritual
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances
Players have -20% to all Resistances
Start Time: Mar 13, 2021, 10:00:00 AM (America/Indiana/Indianapolis)
End Time:Apr 12, 2021, 2:07:00 PM (America/Indiana/Indianapolis)

League Type: PoE1 PC - HC SSF Ritual
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances
Players have -20% to all Resistances