Private Leagues
Total: 7
DownWithTheSyndrome (expired)

Start Time:
Aug 13, 2024, 8:46:39 AM (America/Chicago)
End Time:Oct 22, 2024, 8:46:39 AM (America/Chicago)
League Type:
PoE1 PC - Settlers
Anomaleague DiabloIV Endgame Sim (expired)

Start Time:
Jun 30, 2023, 11:00:00 AM (America/Chicago)
End Time:Jul 20, 2023, 11:00:00 AM (America/Chicago)
League Type:
PoE1 PC - Crucible
CheeseTown (expired)

Start Time:
Mar 15, 2023, 4:18:36 AM (America/Chicago)
End Time:Mar 21, 2023, 4:00:00 PM (America/Chicago)
League Type:
PoE1 PC - Friendly Fire Group SSF
No Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
Hostility
Other Players are classified as Enemies.
Hunting Group
Players can only deal Damage when near two other Players.
Ozzy Lolcohol Gucci Hobo (expired)

Start Time:
Jun 29, 2021, 7:00:00 AM (America/Chicago)
End Time:Jul 19, 2021, 7:00:00 AM (America/Chicago)
League Type:
PoE1 PC - Ultimatum
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Gauntlet Practice League (expired)

Start Time:
Nov 1, 2020, 3:27:28 AM (America/Chicago)
End Time:Mar 10, 2021, 1:28:28 PM (America/Chicago)
League Type:
PoE1 PC - Heist
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Racing Gauntlet Winner Practice (expired)

Start Time:
Aug 15, 2020, 6:35:47 AM (America/Chicago)
End Time:Aug 25, 2020, 6:35:47 AM (America/Chicago)
League Type:
PoE1 PC - HC SSF Harvest
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances