Private Leagues

Total: 47
Start Time: Apr 24, 2026, 10:00:00 PM (America/New_York)
Remaining Duration:15 days 7 hours 40 minutes
End Time:May 24, 2026, 10:00:00 PM (America/New_York)

League Type: PoE 1 PC - Mirage
Increased Monster Life I
Monsters have 20% more Life
Monsters have 20% more Life
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Monsters have 10% increased Attack, Cast and Movement Speed
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Monsters have 35% increased Area of Effect

Expired Leagues

BPL XIX (expired)

Start Time: Apr 17, 2026, 2:00:00 PM (America/New_York)
End Time:Apr 27, 2026, 2:00:00 PM (America/New_York)

League Type: PoE 1 PC - Mirage

BPL RUZAN PRACTICE (expired)

Start Time: Apr 11, 2026, 4:09:15 PM (America/New_York)
End Time:Apr 21, 2026, 4:09:15 PM (America/New_York)

League Type: PoE 1 PC - Mirage

SGF March Mirage (expired)

Start Time: Mar 27, 2026, 12:00:00 PM (America/New_York)
End Time:Apr 26, 2026, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Mirage
Start Time: Mar 1, 2026, 5:55:03 PM (America/New_York)
End Time:Mar 11, 2026, 6:55:03 PM (America/New_York)

League Type: PoE 1 PC - Standard
Start Time: Feb 20, 2026, 4:00:00 PM (America/New_York)
End Time:Mar 2, 2026, 4:00:00 PM (America/New_York)

League Type: PoE 1 PC - Keepers

TreeLeagueBPL (expired)

Start Time: Feb 14, 2026, 5:56:08 PM (America/New_York)
End Time:Feb 24, 2026, 5:56:08 PM (America/New_York)

League Type: PoE 1 PC - Keepers
Start Time: Dec 19, 2025, 2:00:00 PM (America/New_York)
End Time:Dec 29, 2025, 2:00:00 PM (America/New_York)

League Type: PoE 1 PC - Keepers

Keepers Gucci Hobo (expired)

Start Time: Dec 13, 2025, 11:00:00 AM (America/New_York)
End Time:Jan 2, 2026, 11:00:00 AM (America/New_York)

League Type: PoE 1 PC - Keepers

BPL XVIII Prac (expired)

Start Time: Nov 28, 2025, 3:34:32 PM (America/New_York)
End Time:Dec 8, 2025, 3:34:32 PM (America/New_York)

League Type: PoE 1 PC - Keepers

BPL XVIII (expired)

Start Time: Dec 5, 2025, 3:00:00 PM (America/New_York)
End Time:Dec 15, 2025, 3:00:00 PM (America/New_York)

League Type: PoE 1 PC - Keepers
Start Time: Nov 21, 2025, 12:00:00 PM (America/New_York)
End Time:Dec 21, 2025, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Keepers
Start Time: Oct 18, 2025, 12:58:44 PM (America/New_York)
End Time:Nov 7, 2025, 11:58:44 AM (America/New_York)

League Type: PoE 1 PC - Mercenaries
Start Time: Oct 10, 2025, 12:00:00 PM (America/New_York)
End Time:Oct 30, 2025, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Mercenaries
Start Time: Sep 26, 2025, 4:00:00 PM (America/New_York)
End Time:Oct 6, 2025, 4:00:00 PM (America/New_York)

League Type: PoE 1 PC - Mercenaries
Start Time: Sep 20, 2025, 12:29:09 AM (America/New_York)
End Time:Sep 30, 2025, 12:29:09 AM (America/New_York)

League Type: PoE 1 PC - Mercenaries

BPL Sniper Prac (expired)

Start Time: Jul 14, 2025, 10:46:01 PM (America/New_York)
End Time:Jul 24, 2025, 10:46:01 PM (America/New_York)

League Type: PoE 1 PC - Mercenaries

BPL XVII (expired)

Start Time: Jul 18, 2025, 4:00:00 PM (America/New_York)
End Time:Jul 28, 2025, 4:00:00 PM (America/New_York)

League Type: PoE 1 PC - Mercenaries
Start Time: May 13, 2025, 1:56:38 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Harness ancient Sentinels to control the risk and reward of combat.

BPL XVI (expired)

Start Time: May 16, 2025, 4:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Harness ancient Sentinels to control the risk and reward of combat.