Private Leagues

Total: 11
Start Time: Jan 31, 2025, 11:00:00 AM (America/New_York)
End Time:Apr 11, 2025, 12:00:00 PM (America/New_York)

League Type: PoE1 PC - Settlers

Tunas Mazal League (expired)

Start Time: May 10, 2024, 10:00:00 AM (America/New_York)
End Time:May 30, 2024, 10:00:00 AM (America/New_York)

League Type: PoE1 PC - Necropolis
Start Time: Feb 13, 2024, 3:00:00 AM (America/New_York)
End Time:Mar 24, 2024, 4:00:00 AM (America/New_York)

League Type: PoE1 PC - Hardcore Affliction

Mazal (expired)

Start Time: Jan 19, 2024, 12:00:00 PM (America/New_York)
End Time:Feb 28, 2024, 12:00:00 PM (America/New_York)

League Type: PoE1 PC - Affliction
Start Time: May 26, 2023, 6:00:00 AM (America/New_York)
End Time:Jun 25, 2023, 6:00:00 AM (America/New_York)

League Type: PoE1 PC - Crucible
Start Time: May 15, 2023, 4:30:00 AM (America/New_York)
End Time:Jun 14, 2023, 4:30:00 AM (America/New_York)

League Type: PoE1 PC - Hardcore Crucible

dunnowhattaplay (expired)

Start Time: Mar 22, 2023, 4:51:11 AM (America/New_York)
End Time:Mar 28, 2023, 5:00:00 PM (America/New_York)

League Type: PoE1 PC - Krangled Passives Group SSF
Krangled Passives
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
No Guild Stash
Players have no access to the Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
After dying you cannot move for 1 minute.
Start Time: Jan 21, 2021, 5:31:25 PM (America/New_York)
End Time:Mar 22, 2021, 6:31:25 PM (America/New_York)

League Type: PoE1 PC - Ritual
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances