Private Leagues

Total: 5
Start Time: Jan 31, 2025, 10:00:00 AM (America/Chicago)
Remaining Duration:27 days 17 hours 55 minutes
End Time:Apr 11, 2025, 11:00:00 AM (America/Chicago)

League Type: PoE1 PC - Settlers

Expired Leagues

andromedawhite (expired)

Start Time: Oct 10, 2024, 6:30:00 AM (America/Chicago)
End Time:Dec 9, 2024, 5:30:00 AM (America/Chicago)

League Type: PoE1 PC - Settlers
Increased Monster Damage I
Monsters deal 10% increased Damage.
Monsters deal 10% increased Damage.
Start Time: Mar 13, 2021, 9:00:00 AM (America/Chicago)
End Time:Apr 12, 2021, 1:07:00 PM (America/Chicago)

League Type: PoE1 PC - HC SSF Ritual
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances
Players have -20% to all Resistances

REAL KKYU (expired)

Start Time: Apr 22, 2020, 6:00:00 AM (America/Chicago)
End Time:May 2, 2020, 6:00:00 AM (America/Chicago)

League Type: PoE1 PC - Hardcore Delirium
Increased Monster Damage I
Monsters deal 10% increased Damage.
Monsters deal 10% increased Damage.
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.

GeniusMAD (expired)

Start Time: Nov 14, 2019, 4:30:00 AM (America/Chicago)
End Time:Dec 14, 2019, 4:30:00 AM (America/Chicago)

League Type: PoE1 PC - SSF Blight
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Famine
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
No Stash
Players have no access to the Stash or Guild Stash
Players have no access to the Stash or Guild Stash
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
No Vending
NPCs will not have the option to sell or buy.
NPCs will not have the option to sell or buy.