Private Leagues
Total: 14

Start Time:
Apr 12, 2025, 5:00:00 AM (Pacific/Auckland)
Remaining Duration:2 days 14 hours 20 minutes
End Time:Apr 22, 2025, 5:00:00 AM (Pacific/Auckland)
League Type:
PoE1 PC - Settlers
Expired Leagues
Settlers Restart xdd Thanks GGG (expired)

Start Time:
Feb 1, 2025, 5:00:00 AM (Pacific/Auckland)
End Time:Apr 12, 2025, 4:00:00 AM (Pacific/Auckland)
League Type:
PoE1 PC - Settlers
karngeld (expired)

Start Time:
Mar 22, 2023, 10:00:00 AM (Pacific/Auckland)
End Time:Mar 29, 2023, 10:00:00 AM (Pacific/Auckland)
League Type:
PoE1 PC - Krangled Passives Group SSF
Krangled Passives
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
No Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
Ziz x Shopify Reb Class Gauntlet (expired)

Start Time:
Mar 14, 2021, 4:00:00 AM (Pacific/Auckland)
End Time:Apr 13, 2021, 6:07:00 AM (Pacific/Auckland)
League Type:
PoE1 PC - HC SSF Ritual
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances
Ceremony (expired)

Start Time:
Jan 16, 2021, 8:00:00 AM (Pacific/Auckland)
End Time:Mar 17, 2021, 8:00:00 AM (Pacific/Auckland)
League Type:
PoE1 PC - Ritual
Ziz x Shopify Gauntlet SSFHC (expired)

Start Time:
Nov 15, 2020, 4:00:00 AM (Pacific/Auckland)
End Time:Nov 25, 2020, 4:00:00 AM (Pacific/Auckland)
League Type:
PoE1 PC - HC SSF Heist
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances