Private Leagues

Total: 11
Start Time: League will start when crowdfunded.
Remaining Duration:30 days 0 hours 0 minutes

League Type: PoE1 PC - Affliction

Expired Leagues

Start Time: Jan 25, 2025, 1:00:00 PM (America/New_York)
End Time:Mar 6, 2025, 1:00:00 PM (America/New_York)

League Type: PoE1 PC - Settlers

PoeTwoBad (expired)

Start Time: Jan 17, 2025, 8:24:00 AM (America/New_York)
End Time:Feb 6, 2025, 8:24:00 AM (America/New_York)

League Type: PoE1 PC - Settlers

chestee league (expired)

Start Time: Jan 13, 2025, 9:21:00 AM (America/New_York)
End Time:Feb 2, 2025, 9:21:00 AM (America/New_York)

League Type: PoE1 PC - Settlers
Start Time: Jun 16, 2023, 1:00:00 PM (America/New_York)
End Time:Jun 26, 2023, 1:00:00 PM (America/New_York)

League Type: PoE1 PC - SSF Crucible
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life I
Monsters have 20% more Life
Monsters have 20% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Monsters have 35% increased Area of Effect

Zalupa (expired)

Start Time: Mar 22, 2023, 5:36:52 AM (America/New_York)
End Time:Mar 28, 2023, 5:00:00 PM (America/New_York)

League Type: PoE1 PC - Krangled Passives Group SSF
Krangled Passives
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
No Guild Stash
Players have no access to the Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
After dying you cannot move for 1 minute.
Start Time: Feb 22, 2023, 2:00:00 PM (America/New_York)
End Time:Mar 24, 2023, 3:00:00 PM (America/New_York)

League Type: PoE1 PC - Ruthless Sanctum
Start Time: Sep 30, 2022, 12:00:00 PM (America/New_York)
End Time:Oct 10, 2022, 12:00:00 PM (America/New_York)

League Type: PoE1 PC - SSF Hardcore
Increased Monster Damage I
Monsters deal 10% increased Damage.
Monsters deal 10% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage I
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Monsters have 35% increased Area of Effect
Start Time: Oct 1, 2022, 10:00:00 AM (America/New_York)
End Time:Oct 11, 2022, 10:00:00 AM (America/New_York)

League Type: PoE1 PC - Kalandra
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
Start Time: Jul 10, 2021, 11:00:00 AM (America/New_York)
End Time:Jul 20, 2021, 11:00:00 AM (America/New_York)

League Type: PoE1 PC - HC SSF Ultimatum
Start Time: Mar 13, 2021, 10:00:00 AM (America/New_York)
End Time:Apr 12, 2021, 2:07:00 PM (America/New_York)

League Type: PoE1 PC - HC SSF Ritual
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances
Players have -20% to all Resistances