Private Leagues

Total: 8
Start Time: May 16, 2025, 4:16:10 PM (America/New_York)
Remaining Duration:7 days 0 hours 5 minutes
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - HC Settlers + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Start Time: May 7, 2025, 4:23:55 PM (America/New_York)
Remaining Duration:7 days 0 hours 5 minutes
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Necropolis (Free)
Necropolis
Use the Lantern of Arimor to manipulate monster modifiers.
Use the Lantern of Arimor to manipulate monster modifiers.

VEH

Start Time: May 2, 2025, 9:16:11 AM (America/New_York)
Remaining Duration:7 days 0 hours 5 minutes
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.

Expired Leagues

Mazal (expired)

Start Time: Jan 19, 2024, 12:00:00 PM (America/New_York)
End Time:Feb 28, 2024, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Affliction
Start Time: Jun 24, 2022, 4:00:00 PM (America/New_York)
End Time:Aug 3, 2022, 4:00:00 PM (America/New_York)

League Type: PoE 1 PC - Hardcore Sentinel
Start Time: Nov 14, 2020, 10:00:00 AM (America/New_York)
End Time:Nov 24, 2020, 10:00:00 AM (America/New_York)

League Type: PoE 1 PC - HC SSF Heist
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances