Private Leagues

Total: 7
Start Time: May 1, 2025, 6:00:00 PM (America/New_York)
Remaining Duration:20 days 0 hours 10 minutes
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE1 PC - Settlers + Kalandra + Idols (Free)
Idols
The Atlas passive skill tree is not available. Instead, players can acquire Idols, which can be placed on the Map Device to gain passives that grant effects similar to Atlas passives.
The Atlas passive skill tree is not available. Instead, players can acquire Idols, which can be placed on the Map Device to gain passives that grant effects similar to Atlas passives.
Kalandra
Travel to the Lake of Kalandra and defeat reflections of Wraeclast.
Travel to the Lake of Kalandra and defeat reflections of Wraeclast.

Expired Leagues

VertFreshStart (expired)

Start Time: Sep 12, 2024, 2:58:25 AM (America/New_York)
End Time:Oct 22, 2024, 2:58:25 AM (America/New_York)

League Type: PoE1 PC - Settlers

Brocropolis (expired)

Start Time: Mar 29, 2024, 3:00:00 PM (America/New_York)
End Time:May 28, 2024, 3:00:00 PM (America/New_York)

League Type: PoE1 PC - Necropolis
Start Time: Aug 18, 2023, 4:00:00 PM (America/New_York)
End Time:Sep 27, 2023, 4:00:00 PM (America/New_York)

League Type: PoE1 PC - Ancestor

Literally a Cult (expired)

Start Time: Feb 7, 2023, 5:58:50 PM (America/New_York)
End Time:Mar 9, 2023, 5:58:50 PM (America/New_York)

League Type: PoE1 PC - Sanctum

Tudems Only League (expired)

Start Time: Apr 12, 2022, 4:00:00 AM (America/New_York)
End Time:May 2, 2022, 4:00:00 AM (America/New_York)

League Type: PoE1 PC - Hardcore Archnemesis
Start Time: Mar 13, 2021, 10:00:00 AM (America/New_York)
End Time:Apr 12, 2021, 2:07:00 PM (America/New_York)

League Type: PoE1 PC - HC SSF Ritual
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances
Players have -20% to all Resistances