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Private Leagues

Total: 8

HC Invasion SS (expired)

Start Time: May 24, 2025, 9:38:43 AM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - HC Settlers + Atlas Invasion + Shifting Stones (Free)
Atlas Invasion
Areas are inhabited by Atlas Bosses.
Areas are inhabited by Atlas Bosses.
Shifting Stones
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.

HC Gauntlet Stones (expired)

Start Time: May 21, 2025, 1:54:33 AM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - HC Settlers + Gauntlet + Shifting Stones (Free)
Gauntlet
Various bosses have been replaced with custom variants. Additional Modifiers are applied to Area Level brackets to increase difficulty.
Various bosses have been replaced with custom variants. Additional Modifiers are applied to Area Level brackets to increase difficulty.
Shifting Stones
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.

DSV HC BeyondNecro (expired)

Start Time: May 14, 2025, 6:24:43 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - HC Settlers + Beyond + Necropolis (Free)
Beyond
Slaying enemies close together can attract monsters from Beyond.
Slaying enemies close together can attract monsters from Beyond.
Necropolis
Use the Lantern of Arimor to manipulate monster modifiers.
Use the Lantern of Arimor to manipulate monster modifiers.
Start Time: May 1, 2025, 6:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Atlas Invasion + Shifting Stones (Free)
Atlas Invasion
Areas are inhabited by Atlas Bosses.
Areas are inhabited by Atlas Bosses.
Shifting Stones
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.

SlySlaughterHouse (expired)

Start Time: Mar 30, 2023, 7:46:38 AM (America/New_York)
End Time:Apr 4, 2023, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Polarity Group SSF
No Guild Stash
Players have no access to the Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
After dying you cannot move for 1 minute.
Polarity
Players and Monsters are assigned Polarities (red or blue) in each area. Players can only deal Damage to Monsters of matching Polarity. Rare and Unique Monsters swap Polarity upon reaching low life.
Players and Monsters are assigned Polarities (red or blue) in each area. Players can only deal Damage to Monsters of matching Polarity. Rare and Unique Monsters swap Polarity upon reaching low life.

ETHICAL LEAGUE (expired)

Start Time: Oct 23, 2020, 11:00:00 AM (America/New_York)
End Time:Dec 2, 2020, 10:00:00 AM (America/New_York)

League Type: PoE 1 PC - Hardcore Heist
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
Start Time: Sep 18, 2020, 4:00:00 PM (America/New_York)
End Time:Dec 7, 2020, 3:00:00 PM (America/New_York)

League Type: PoE 1 PC - Heist
Start Time: Aug 22, 2020, 10:00:00 AM (America/New_York)
End Time:Oct 1, 2020, 10:00:00 AM (America/New_York)

League Type: PoE 1 PC - HC SSF Harvest
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances