Private Leagues
Total: 8
Cade A Liga Nova (expired)

Start Time:
May 11, 2025, 1:57:50 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)
League Type:
PoE 1 PC - Settlers + Atlas Invasion + Shifting Stones (Free)
Atlas Invasion
Areas are inhabited by Atlas Bosses.
Shifting Stones
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.
LastLeague (expired)

Start Time:
Oct 31, 2024, 10:08:31 AM (America/New_York)
End Time:Nov 30, 2024, 9:08:31 AM (America/New_York)
League Type:
PoE 1 PC - Settlers
solixo (expired)

Start Time:
Sep 21, 2024, 6:39:57 PM (America/New_York)
End Time:Nov 6, 2024, 9:52:57 AM (America/New_York)
League Type:
PoE 1 PC - Settlers
LIGA DOS DUCKS (expired)

Start Time:
Jan 30, 2024, 4:00:00 PM (America/New_York)
End Time:Feb 9, 2024, 4:00:00 PM (America/New_York)
League Type:
PoE 1 PC - Affliction
TODXS (expired)

Start Time:
Oct 8, 2023, 11:26:20 PM (America/New_York)
End Time:Nov 8, 2023, 7:18:20 AM (America/New_York)
League Type:
PoE 1 PC - Ancestor
MibrTreino (expired)

Start Time:
Mar 19, 2023, 10:23:14 AM (America/New_York)
End Time:Mar 29, 2023, 10:23:14 AM (America/New_York)
League Type:
PoE 1 PC - Sanctum
MiBRGuild (expired)

Start Time:
Mar 17, 2023, 8:19:58 AM (America/New_York)
End Time:Mar 21, 2023, 5:00:00 PM (America/New_York)
League Type:
PoE 1 PC - Friendly Fire Group SSF
No Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
Hostility
Other Players are classified as Enemies.
Hunting Group
Players can only deal Damage when near two other Players.
BATATA QUENTE (expired)

Start Time:
Mar 1, 2023, 5:00:00 PM (America/New_York)
End Time:Mar 11, 2023, 5:00:00 PM (America/New_York)
League Type:
PoE 1 PC - HC SSF Sanctum
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect II
Monsters have 70% increased Area of Effect
Famine
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Reduced Player Resistances II
Players have -40% to all Resistances