Private Leagues
Total: 6
ShaydFound (expired)

Start Time:
May 2, 2025, 10:00:00 AM (Pacific/Auckland)
End Time:May 31, 2025, 10:00:00 AM (Pacific/Auckland)
League Type:
PoE 1 PC - HC Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Always Lucky (expired)

Start Time:
May 2, 2025, 1:00:00 PM (Pacific/Auckland)
End Time:May 31, 2025, 10:00:00 AM (Pacific/Auckland)
League Type:
PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
SirGog Gauntlet But Chill (expired)

Start Time:
May 4, 2025, 6:00:00 PM (Pacific/Auckland)
End Time:May 31, 2025, 10:00:00 AM (Pacific/Auckland)
League Type:
PoE 1 PC - Settlers + Gauntlet + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Gauntlet
Various bosses have been replaced with custom variants. Additional Modifiers are applied to Area Level brackets to increase difficulty.
Share I TBed (expired)

Start Time:
Feb 14, 2024, 11:45:00 AM (Pacific/Auckland)
End Time:Mar 15, 2024, 11:45:00 AM (Pacific/Auckland)
League Type:
PoE 1 PC - Affliction
Anomaleague The Scourgening (expired)

Start Time:
Jan 22, 2022, 6:00:00 AM (Pacific/Auckland)
End Time:Feb 1, 2022, 6:00:00 AM (Pacific/Auckland)
League Type:
PoE 1 PC - Scourge
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Area of Effect II
Monsters have 70% increased Area of Effect
SC Lex Practice (expired)

Start Time:
Sep 7, 2021, 7:13:26 AM (Pacific/Auckland)
End Time:Sep 17, 2021, 7:13:26 AM (Pacific/Auckland)
League Type:
PoE 1 PC - Expedition
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances