Private Leagues

Total: 7
Start Time: Jul 26, 2024, 3:00:00 PM (America/Chicago)
End Time:Oct 4, 2024, 3:00:00 PM (America/Chicago)

League Type: PoE1 PC - Settlers
Start Time: Mar 29, 2024, 2:00:00 PM (America/Chicago)
End Time:May 8, 2024, 2:00:00 PM (America/Chicago)

League Type: PoE1 PC - Necropolis
Start Time: Dec 10, 2023, 6:03:01 PM (America/Chicago)
End Time:Feb 28, 2024, 6:03:01 PM (America/Chicago)

League Type: PoE1 PC - Affliction
Start Time: Aug 18, 2023, 3:00:00 PM (America/Chicago)
End Time:Sep 27, 2023, 3:00:00 PM (America/Chicago)

League Type: PoE1 PC - Ancestor
Start Time: Apr 7, 2023, 3:00:00 PM (America/Chicago)
End Time:May 17, 2023, 3:00:00 PM (America/Chicago)

League Type: PoE1 PC - Crucible
Start Time: Apr 16, 2021, 3:00:00 PM (America/Chicago)
End Time:Jun 5, 2021, 3:00:00 PM (America/Chicago)

League Type: PoE1 PC - Ultimatum
Increased Monster Damage I
Monsters deal 10% increased Damage.
Monsters deal 10% increased Damage.
Increased Monster Life I
Monsters have 20% more Life
Monsters have 20% more Life
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Monsters have 10% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage I
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Famine
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Start Time: Oct 26, 2019, 12:00:00 PM (America/Chicago)
End Time:Nov 5, 2019, 11:00:00 AM (America/Chicago)

League Type: PoE1 PC - SSF Blight
Increased Monster Damage I
Monsters deal 10% increased Damage.
Monsters deal 10% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Monsters have 10% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage I
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles