Private Leagues

Total: 5
Start Time: Oct 2, 2025, 11:00:00 AM (America/New_York)
Remaining Duration:2 days 7 hours 9 minutes
End Time:Oct 12, 2025, 11:00:00 AM (America/New_York)

League Type: PoE 2 - HC Rise of the Abyssal

Expired Leagues

STF Mercenaries (expired)

Start Time: Aug 13, 2025, 6:00:00 AM (America/New_York)
End Time:Aug 23, 2025, 6:00:00 AM (America/New_York)

League Type: PoE 1 PC - HC SSF Mercenaries
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Monsters have 10% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Monsters have 35% increased Area of Effect

Secret practice (expired)

Start Time: May 23, 2025, 11:40:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Necropolis (Free)
Necropolis
Use the Lantern of Arimor to manipulate monster modifiers.
Use the Lantern of Arimor to manipulate monster modifiers.

Zell League S III (expired)

Start Time: May 16, 2025, 8:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - HC Settlers + Gauntlet + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Gauntlet
Various bosses have been replaced with custom variants. Additional Modifiers are applied to Area Level brackets to increase difficulty.
Various bosses have been replaced with custom variants. Additional Modifiers are applied to Area Level brackets to increase difficulty.
Start Time: Sep 20, 2024, 7:00:00 AM (America/New_York)
End Time:Sep 30, 2024, 7:00:00 AM (America/New_York)

League Type: PoE 1 PC - HC SSF Settlers
Increased Monster Damage I
Monsters deal 10% increased Damage.
Monsters deal 10% increased Damage.
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Monsters have 10% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Monsters have 35% increased Area of Effect