Private Leagues
Total: 5
Zell League S III (expired)

Start Time:
May 16, 2025, 8:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)
League Type:
PoE 1 PC - HC Settlers + Gauntlet + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Gauntlet
Various bosses have been replaced with custom variants. Additional Modifiers are applied to Area Level brackets to increase difficulty.
HC Zell League II (expired)

Start Time:
May 2, 2025, 8:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)
League Type:
PoE 1 PC - HC Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Streamer Team Fight KALGUUR (expired)

Start Time:
Sep 20, 2024, 7:00:00 AM (America/New_York)
End Time:Sep 30, 2024, 7:00:00 AM (America/New_York)
League Type:
PoE 1 PC - HC SSF Settlers
Increased Monster Damage I
Monsters deal 10% increased Damage.
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
STF P League (expired)

Start Time:
Sep 13, 2024, 10:46:51 AM (America/New_York)
End Time:Oct 3, 2024, 10:46:51 AM (America/New_York)
League Type:
PoE 1 PC - Settlers
Increased Monster Damage I
Monsters deal 10% increased Damage.
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
HCPra (expired)

Start Time:
Sep 12, 2024, 5:11:06 AM (America/New_York)
End Time:Sep 22, 2024, 5:11:06 AM (America/New_York)
League Type:
PoE 1 PC - SSF Settlers
Increased Monster Damage I
Monsters deal 10% increased Damage.
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect