Private Leagues

Total: 9

Sentinel AA HC (expired)

Start Time: May 1, 2025, 6:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - HC Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Harness ancient Sentinels to control the risk and reward of combat.
Start Time: Mar 29, 2024, 3:00:00 PM (America/New_York)
End Time:Apr 18, 2024, 3:00:00 PM (America/New_York)

League Type: PoE 1 PC - Necropolis
Start Time: Dec 8, 2023, 2:00:00 PM (America/New_York)
End Time:Dec 28, 2023, 2:00:00 PM (America/New_York)

League Type: PoE 1 PC - Affliction
Start Time: May 5, 2023, 5:56:42 AM (America/New_York)
End Time:May 15, 2023, 5:56:42 AM (America/New_York)

League Type: PoE 1 PC - Crucible
Start Time: Apr 16, 2023, 11:23:46 AM (America/New_York)
End Time:May 6, 2023, 11:23:46 AM (America/New_York)

League Type: PoE 1 PC - Hardcore Crucible

Chat SF (expired)

Start Time: Apr 7, 2023, 4:00:00 PM (America/New_York)
End Time:Jul 6, 2023, 4:00:00 PM (America/New_York)

League Type: PoE 1 PC - Crucible
Start Time: Jan 16, 2023, 4:38:03 PM (America/New_York)
End Time:Feb 15, 2023, 4:38:03 PM (America/New_York)

League Type: PoE 1 PC - Sanctum

Extortion (expired)

Start Time: Apr 16, 2021, 4:00:00 PM (America/New_York)
End Time:May 26, 2021, 4:00:00 PM (America/New_York)

League Type: PoE 1 PC - Ultimatum
Start Time: Mar 13, 2021, 10:00:00 AM (America/New_York)
End Time:Apr 12, 2021, 2:07:00 PM (America/New_York)

League Type: PoE 1 PC - HC SSF Ritual
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances
Players have -20% to all Resistances