Private Leagues

Total: 5
Start Time: Sep 17, 2025, 9:00:00 AM (America/New_York)
Remaining Duration:28 days 13 hours 36 minutes
End Time:Oct 17, 2025, 9:00:00 AM (America/New_York)

League Type: PoE 2 - Rise of the Abyssal

Expired Leagues

Start solo (expired)

Start Time: May 16, 2025, 3:22:07 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Beyond + Necropolis (Free)
Beyond
Slaying enemies close together can attract monsters from Beyond.
Slaying enemies close together can attract monsters from Beyond.
Necropolis
Use the Lantern of Arimor to manipulate monster modifiers.
Use the Lantern of Arimor to manipulate monster modifiers.
Start Time: Jan 25, 2025, 1:00:00 PM (America/New_York)
End Time:Mar 6, 2025, 1:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers
Start Time: Oct 25, 2024, 2:00:00 PM (America/New_York)
End Time:Nov 4, 2024, 1:00:00 PM (America/New_York)

League Type: PoE 1 PC - SSF Settlers
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
Start Time: Nov 14, 2020, 10:00:00 AM (America/New_York)
End Time:Nov 24, 2020, 10:00:00 AM (America/New_York)

League Type: PoE 1 PC - HC SSF Heist
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances