Private Leagues

Total: 13

Always Lucky (expired)

Start Time: May 1, 2025, 9:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Harness ancient Sentinels to control the risk and reward of combat.
Start Time: May 1, 2025, 6:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Harness ancient Sentinels to control the risk and reward of combat.
Start Time: May 1, 2025, 6:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Harness ancient Sentinels to control the risk and reward of combat.
Start Time: Jan 31, 2025, 11:00:00 AM (America/New_York)
End Time:Apr 11, 2025, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers

Chat SF (expired)

Start Time: Apr 7, 2023, 4:00:00 PM (America/New_York)
End Time:Jul 6, 2023, 4:00:00 PM (America/New_York)

League Type: PoE 1 PC - Crucible

Sentinel GCPL (expired)

Start Time: Jun 24, 2022, 2:00:00 PM (America/New_York)
End Time:Jul 24, 2022, 2:00:00 PM (America/New_York)

League Type: PoE 1 PC - Hardcore Sentinel
Start Time: Apr 22, 2022, 3:00:00 PM (America/New_York)
End Time:May 12, 2022, 3:00:00 PM (America/New_York)

League Type: PoE 1 PC - Hardcore Archnemesis

Tudems Only League (expired)

Start Time: Apr 12, 2022, 4:00:00 AM (America/New_York)
End Time:May 2, 2022, 4:00:00 AM (America/New_York)

League Type: PoE 1 PC - Hardcore Archnemesis
Start Time: Jan 21, 2022, 12:00:00 PM (America/New_York)
End Time:Jan 31, 2022, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Scourge
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Area of Effect II
Monsters have 70% increased Area of Effect
Monsters have 70% increased Area of Effect
Start Time: Oct 1, 2021, 10:00:00 AM (America/New_York)
End Time:Oct 21, 2021, 10:00:00 AM (America/New_York)

League Type: PoE 1 PC - Expedition
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
No Vending
NPCs will not have the option to sell or buy.
NPCs will not have the option to sell or buy.
Start Time: May 28, 2021, 2:00:00 PM (America/New_York)
End Time:Jun 7, 2021, 2:00:00 PM (America/New_York)

League Type: PoE 1 PC - Hardcore Ultimatum
Start Time: Nov 14, 2020, 10:00:00 AM (America/New_York)
End Time:Nov 24, 2020, 10:00:00 AM (America/New_York)

League Type: PoE 1 PC - HC SSF Heist
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances