Private Leagues

Total: 38
Start Time: May 14, 2022, 8:00:00 AM (Pacific/Auckland)
End Time:Aug 12, 2022, 8:00:00 AM (Pacific/Auckland)

League Type: PoE 1 PC - Sentinel
Start Time: Apr 23, 2022, 5:00:00 AM (Pacific/Auckland)
End Time:May 3, 2022, 5:00:00 AM (Pacific/Auckland)

League Type: PoE 1 PC - Archnemesis

Cool Guy Zone (expired)

Start Time: Mar 27, 2022, 11:26:00 AM (Pacific/Auckland)
End Time:Apr 16, 2022, 10:26:00 AM (Pacific/Auckland)

League Type: PoE 1 PC - Archnemesis
Start Time: Mar 24, 2022, 4:36:18 AM (Pacific/Auckland)
End Time:Apr 3, 2022, 3:36:18 AM (Pacific/Auckland)

League Type: PoE 1 PC - Archnemesis
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect II
Monsters have 70% increased Area of Effect
Monsters have 70% increased Area of Effect
Start Time: Feb 5, 2022, 8:00:00 AM (Pacific/Auckland)
End Time:Apr 6, 2022, 7:00:00 AM (Pacific/Auckland)

League Type: PoE 1 PC - Archnemesis
Start Time: Jan 9, 2022, 9:10:23 PM (Pacific/Auckland)
End Time:Feb 8, 2022, 9:10:23 PM (Pacific/Auckland)

League Type: PoE 1 PC - Scourge
Start Time: Jul 10, 2021, 7:00:00 AM (Pacific/Auckland)
End Time:Jul 30, 2021, 7:00:00 AM (Pacific/Auckland)

League Type: PoE 1 PC - Hardcore Ultimatum
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect II
Monsters have 70% increased Area of Effect
Monsters have 70% increased Area of Effect
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances