Private Leagues

Total: 10
Start Time: May 9, 2025, 3:10:49 PM (America/New_York)
Remaining Duration:5 days 1 hours 21 minutes
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - HC Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Harness ancient Sentinels to control the risk and reward of combat.
Start Time: May 1, 2025, 6:00:00 PM (America/New_York)
Remaining Duration:5 days 1 hours 21 minutes
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - HC Settlers + Necropolis (Free)
Necropolis
Use the Lantern of Arimor to manipulate monster modifiers.
Use the Lantern of Arimor to manipulate monster modifiers.

Expired Leagues

Start Time: Jan 25, 2025, 10:00:00 AM (America/New_York)
End Time:Feb 14, 2025, 10:00:00 AM (America/New_York)

League Type: PoE 1 PC - Hardcore Settlers
Start Time: Oct 7, 2024, 11:00:00 AM (America/New_York)
End Time:Nov 6, 2024, 10:00:00 AM (America/New_York)

League Type: PoE 1 PC - Hardcore Settlers

peepoFrenns (expired)

Start Time: Jun 16, 2024, 4:30:00 AM (America/New_York)
End Time:Jul 26, 2024, 4:30:00 AM (America/New_York)

League Type: PoE 1 PC - Necropolis
Start Time: Jun 4, 2024, 4:00:00 AM (America/New_York)
End Time:Jun 14, 2024, 4:00:00 AM (America/New_York)

League Type: PoE 1 PC - Hardcore Necropolis
Start Time: May 24, 2024, 4:30:00 AM (America/New_York)
End Time:Jun 23, 2024, 4:30:00 AM (America/New_York)

League Type: PoE 1 PC - Hardcore Necropolis

six seconds (expired)

Start Time: Dec 21, 2023, 10:02:22 PM (America/New_York)
End Time:Mar 22, 2024, 12:34:22 AM (America/New_York)

League Type: PoE 1 PC - Hardcore Affliction
Start Time: Jul 3, 2022, 11:34:09 AM (America/New_York)
End Time:Aug 2, 2022, 11:34:09 AM (America/New_York)

League Type: PoE 1 PC - Sentinel
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Monsters have 35% increased Area of Effect