Private Leagues

Total: 8

Settled for Mazal (expired)

Start Time: May 2, 2025, 9:00:00 AM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Affliction (Free)
Affliction
Venture into the Viridian Wildwood and cleanse it of its Affliction.
Venture into the Viridian Wildwood and cleanse it of its Affliction.

Atlas Invasion (expired)

Start Time: May 1, 2025, 6:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Atlas Invasion + Shifting Stones (Free)
Atlas Invasion
Areas are inhabited by Atlas Bosses.
Areas are inhabited by Atlas Bosses.
Shifting Stones
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.
Start Time: Jan 31, 2025, 11:00:00 AM (America/New_York)
End Time:Apr 11, 2025, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers

Chat SF Settlers (expired)

Start Time: Jul 26, 2024, 4:00:00 PM (America/New_York)
End Time:Nov 13, 2024, 3:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers
Start Time: Jun 17, 2024, 12:00:00 PM (America/New_York)
End Time:Jul 27, 2024, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Necropolis

Chat SF (expired)

Start Time: Apr 7, 2023, 4:00:00 PM (America/New_York)
End Time:Jul 6, 2023, 4:00:00 PM (America/New_York)

League Type: PoE 1 PC - Crucible

RalfQuest Season I (expired)

Start Time: Sep 1, 2022, 5:00:00 PM (America/New_York)
End Time:Oct 31, 2022, 5:00:00 PM (America/New_York)

League Type: PoE 1 PC - Kalandra
Start Time: Mar 8, 2021, 11:29:41 AM (America/New_York)
End Time:Mar 18, 2021, 12:29:41 PM (America/New_York)

League Type: PoE 1 PC - SSF Ritual
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances
Players have -20% to all Resistances