Private Leagues

Total: 43
Start Time: Sep 21, 2025, 3:13:08 AM (America/New_York)
Remaining Duration:7 days 11 hours 57 minutes
End Time:Oct 1, 2025, 3:13:08 AM (America/New_York)

League Type: PoE 1 PC - Mercenaries
Start Time: Sep 12, 2025, 12:00:00 PM (America/New_York)
Remaining Duration:18 days 20 hours 44 minutes
End Time:Oct 12, 2025, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Hardcore Mercenaries

Expired Leagues

Start Time: Sep 1, 2025, 12:00:00 PM (America/New_York)
End Time:Sep 21, 2025, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - SSF Mercenaries
Start Time: Aug 15, 2025, 12:00:00 PM (America/New_York)
End Time:Sep 14, 2025, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Mercenaries
Start Time: Aug 8, 2025, 4:00:00 PM (America/New_York)
End Time:Aug 18, 2025, 4:00:00 PM (America/New_York)

League Type: PoE 1 PC - Mercenaries
Start Time: Jul 16, 2025, 12:12:09 PM (America/New_York)
End Time:Jul 26, 2025, 12:12:09 PM (America/New_York)

League Type: PoE 1 PC - Mercenaries

BPL XVII (expired)

Start Time: Jul 18, 2025, 4:00:00 PM (America/New_York)
End Time:Jul 28, 2025, 4:00:00 PM (America/New_York)

League Type: PoE 1 PC - Mercenaries
Start Time: Jul 4, 2025, 12:00:00 PM (America/New_York)
End Time:Aug 3, 2025, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Mercenaries
Start Time: Jun 13, 2025, 4:00:00 PM (America/New_York)
End Time:Jul 23, 2025, 4:00:00 PM (America/New_York)

League Type: PoE 1 PC - Mercenaries
Start Time: May 31, 2025, 1:40:12 PM (America/New_York)
End Time:Jun 20, 2025, 1:40:12 PM (America/New_York)

League Type: PoE 1 PC - Standard
Start Time: May 29, 2025, 1:19:44 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers (Free)

elijah wednesday (expired)

Start Time: May 28, 2025, 10:04:52 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers (Free)
Start Time: May 28, 2025, 3:09:47 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers (Free)

duo practice (expired)

Start Time: May 28, 2025, 11:53:12 AM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers (Free)

tuesday tehp (expired)

Start Time: May 27, 2025, 9:49:47 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers (Free)
Start Time: May 26, 2025, 10:01:01 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers (Free)
Start Time: May 26, 2025, 9:03:31 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers (Free)
Start Time: May 23, 2025, 12:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - HC Settlers + Gauntlet (Free)
Gauntlet
Various bosses have been replaced with custom variants. Additional Modifiers are applied to Area Level brackets to increase difficulty.
Various bosses have been replaced with custom variants. Additional Modifiers are applied to Area Level brackets to increase difficulty.
Start Time: May 16, 2025, 12:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Harness ancient Sentinels to control the risk and reward of combat.

BPL XVI (expired)

Start Time: May 16, 2025, 4:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Harness ancient Sentinels to control the risk and reward of combat.