Private Leagues
Total: 9

Start Time:
May 1, 2025, 6:00:00 PM (America/New_York)
Remaining Duration:15 days 13 hours 25 minutes
End Time:May 30, 2025, 6:00:00 PM (America/New_York)
League Type:
PoE 1 PC - Settlers + Atlas Invasion + Shifting Stones (Free)
Atlas Invasion
Areas are inhabited by Atlas Bosses.
Shifting Stones
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.
Expired Leagues
RunicStrifeGauntPracPartTwoSim (expired)

Start Time:
Sep 18, 2024, 11:22:00 AM (America/New_York)
End Time:Sep 28, 2024, 11:22:00 AM (America/New_York)
League Type:
PoE 1 PC - Settlers
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Increased Monster Area of Effect II
Monsters have 70% increased Area of Effect
RunicStrifeGauntPracPartOneSim (expired)

Start Time:
Sep 18, 2024, 11:20:38 AM (America/New_York)
End Time:Oct 28, 2024, 11:20:38 AM (America/New_York)
League Type:
PoE 1 PC - Settlers
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances
Chat SF Settlers (expired)

Start Time:
Jul 26, 2024, 4:00:00 PM (America/New_York)
End Time:Nov 13, 2024, 3:00:00 PM (America/New_York)
League Type:
PoE 1 PC - Settlers
gggggaunlet (expired)

Start Time:
Jan 21, 2024, 5:22:53 PM (America/New_York)
End Time:Jan 31, 2024, 5:22:53 PM (America/New_York)
League Type:
PoE 1 PC - HC SSF Affliction
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances