Private Leagues
Total: 9
Start Time:
League will start when crowdfunded.
Remaining Duration:0 days 0 hours 0 minutes
League Type:
HC SSF Harvest
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Expired Leagues
Week Into The League (expired)
Start Time:
Apr 17, 2023, 8:19:26 AM (America/New_York)
End Time:May 27, 2023, 8:19:26 AM (America/New_York)
League Type:
Ruthless Crucible
WhyUGeh (expired)
Start Time:
Mar 3, 2021, 7:21:58 AM (America/New_York)
End Time:Apr 2, 2021, 8:21:58 AM (America/New_York)
League Type:
Hardcore Ritual
Not a week into the league (expired)
Start Time:
Jun 19, 2020, 4:00:00 PM (America/New_York)
End Time:Jul 29, 2020, 4:00:00 PM (America/New_York)
League Type:
Harvest
Week into the league II (expired)
Start Time:
Mar 23, 2020, 12:43:59 PM (America/New_York)
End Time:May 28, 2020, 1:37:59 PM (America/New_York)
League Type:
Hardcore Delirium
FRESHH (expired)
Start Time:
Jun 7, 2019, 4:00:00 PM (America/New_York)
End Time:Aug 6, 2019, 4:00:00 PM (America/New_York)
League Type:
Hardcore Legion
WeekIntoTheLeague (expired)
Start Time:
Mar 15, 2019, 2:37:42 PM (America/New_York)
End Time:May 5, 2019, 5:26:42 AM (America/New_York)
League Type:
Hardcore Synthesis
Something Special (expired)
Start Time:
Dec 7, 2018, 2:00:00 PM (America/New_York)
End Time:Feb 25, 2019, 2:00:00 PM (America/New_York)
League Type:
Hardcore Betrayal
Nothing Special (expired)
Start Time:
Nov 12, 2018, 11:56:56 AM (America/New_York)
End Time:Dec 2, 2018, 11:56:56 AM (America/New_York)
League Type:
Hardcore Delve
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles