Private Leagues

Total: 8
Start Time: May 6, 2025, 9:25:09 AM (America/New_York)
Remaining Duration:14 days 11 hours 52 minutes
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Harness ancient Sentinels to control the risk and reward of combat.

Expired Leagues

Start Time: Mar 29, 2024, 3:00:00 PM (America/New_York)
End Time:Jun 7, 2024, 3:00:00 PM (America/New_York)

League Type: PoE 1 PC - Hardcore Necropolis

Liga u Kasztana IX (expired)

Start Time: May 19, 2023, 12:00:00 PM (America/New_York)
End Time:May 29, 2023, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Hardcore Crucible

BananowaLiga (expired)

Start Time: Feb 18, 2023, 1:00:00 AM (America/New_York)
End Time:Mar 20, 2023, 2:00:00 AM (America/New_York)

League Type: PoE 1 PC - Hardcore Sanctum
Start Time: Jan 13, 2023, 12:00:00 PM (America/New_York)
End Time:Jan 23, 2023, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Hardcore Sanctum
Start Time: Mar 4, 2022, 12:00:00 PM (America/New_York)
End Time:Mar 14, 2022, 1:00:00 PM (America/New_York)

League Type: PoE 1 PC - Hardcore Archnemesis

Liga u Kasztana V (expired)

Start Time: Aug 20, 2021, 12:00:00 PM (America/New_York)
End Time:Sep 9, 2021, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Hardcore Expedition
Start Time: Nov 14, 2020, 10:00:00 AM (America/New_York)
End Time:Nov 24, 2020, 10:00:00 AM (America/New_York)

League Type: PoE 1 PC - HC SSF Heist
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances