Private Leagues

Total: 7
Start Time: Jul 14, 2025, 2:18:31 PM (America/New_York)
Remaining Duration:33 days 17 hours 21 minutes
End Time:Aug 23, 2025, 2:18:31 PM (America/New_York)

League Type: PoE 1 PC - Mercenaries

Expired Leagues

Start Time: May 3, 2025, 12:09:31 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Harness ancient Sentinels to control the risk and reward of combat.

Atlas Invasion (expired)

Start Time: May 1, 2025, 6:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Atlas Invasion + Shifting Stones (Free)
Atlas Invasion
Areas are inhabited by Atlas Bosses.
Areas are inhabited by Atlas Bosses.
Shifting Stones
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.
Start Time: Jan 31, 2025, 11:00:00 AM (America/New_York)
End Time:Apr 11, 2025, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers

BPL Dark Ages (expired)

Start Time: Aug 27, 2021, 4:00:00 PM (America/New_York)
End Time:Sep 6, 2021, 4:00:00 PM (America/New_York)

League Type: PoE 1 PC - Expedition
Start Time: Jun 29, 2021, 8:00:00 AM (America/New_York)
End Time:Jul 19, 2021, 8:00:00 AM (America/New_York)

League Type: PoE 1 PC - Ultimatum
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
Start Time: Nov 14, 2020, 10:00:00 AM (America/New_York)
End Time:Nov 24, 2020, 10:00:00 AM (America/New_York)

League Type: PoE 1 PC - HC SSF Heist
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances