Private Leagues

Total: 4
Start Time: Mar 21, 2023, 4:48:35 PM (America/Chicago)
End Time:Mar 28, 2023, 4:00:00 PM (America/Chicago)

League Type: PoE1 PC - Krangled Passives Group SSF
Krangled Passives
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
No Guild Stash
Players have no access to the Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
After dying you cannot move for 1 minute.

ff event (expired)

Start Time: Mar 18, 2023, 10:54:58 AM (America/Chicago)
End Time:Mar 21, 2023, 4:00:00 PM (America/Chicago)

League Type: PoE1 PC - Friendly Fire Group SSF
No Guild Stash
Players have no access to the Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
After dying you cannot move for 1 minute.
Hostility
Other Players are classified as Enemies.
Other Players are classified as Enemies.
Hunting Group
Players can only deal Damage when near two other Players.
Players can only deal Damage when near two other Players.
Start Time: Oct 14, 2022, 3:30:00 AM (America/Chicago)
End Time:Nov 13, 2022, 2:30:00 AM (America/Chicago)

League Type: PoE1 PC - Hardcore Kalandra
Start Time: Jul 3, 2022, 12:11:03 PM (America/Chicago)
End Time:Jul 23, 2022, 12:11:03 PM (America/Chicago)

League Type: PoE1 PC - Sentinel
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Monsters have 35% increased Area of Effect