Private Leagues
Total: 11

Start Time:
May 1, 2025, 6:00:00 PM (America/New_York)
Remaining Duration:13 days 15 hours 40 minutes
End Time:May 30, 2025, 6:00:00 PM (America/New_York)
League Type:
PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.

Start Time:
May 1, 2025, 6:00:00 PM (America/New_York)
Remaining Duration:13 days 15 hours 40 minutes
End Time:May 30, 2025, 6:00:00 PM (America/New_York)
League Type:
PoE 1 PC - Settlers + Atlas Invasion + Shifting Stones (Free)
Atlas Invasion
Areas are inhabited by Atlas Bosses.
Shifting Stones
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.
Expired Leagues
ObiToy (expired)

Start Time:
Mar 21, 2023, 5:54:13 PM (America/New_York)
End Time:Mar 28, 2023, 5:00:00 PM (America/New_York)
League Type:
PoE 1 PC - Krangled Passives Group SSF
Krangled Passives
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
No Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
Sanctum Fresh GSF (expired)

Start Time:
Feb 23, 2023, 11:32:20 AM (America/New_York)
End Time:Mar 15, 2023, 12:32:20 PM (America/New_York)
League Type:
PoE 1 PC - Sanctum
Uber GroupFound Time (expired)

Start Time:
Feb 14, 2023, 10:00:00 AM (America/New_York)
End Time:Mar 6, 2023, 10:00:00 AM (America/New_York)
League Type:
PoE 1 PC - Sanctum
Spidercides PRACTICE GAUNTLET (expired)

Start Time:
Jan 27, 2023, 10:14:28 PM (America/New_York)
End Time:Feb 16, 2023, 10:14:28 PM (America/New_York)
League Type:
PoE 1 PC - Sanctum
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect