Private Leagues

Total: 8
Start Time: Aug 13, 2025, 6:00:00 AM (America/New_York)
Remaining Duration:9 days 19 hours 58 minutes
End Time:Aug 23, 2025, 6:00:00 AM (America/New_York)

League Type: PoE 1 PC - HC SSF Mercenaries
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Monsters have 10% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Monsters have 35% increased Area of Effect
Start Time: Aug 9, 2025, 3:10:32 AM (America/New_York)
Remaining Duration:5 days 17 hours 8 minutes
End Time:Aug 19, 2025, 3:10:32 AM (America/New_York)

League Type: PoE 1 PC - HC SSF Mercenaries
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life I
Monsters have 20% more Life
Monsters have 20% more Life
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Monsters have 10% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Monsters have 35% increased Area of Effect

Expired Leagues

Start Time: Jun 5, 2025, 10:00:00 PM (America/New_York)
End Time:Jun 15, 2025, 10:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers

PoE Welcome League (expired)

Start Time: May 24, 2025, 12:00:00 AM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Beyond + Necropolis (Free)
Beyond
Slaying enemies close together can attract monsters from Beyond.
Slaying enemies close together can attract monsters from Beyond.
Necropolis
Use the Lantern of Arimor to manipulate monster modifiers.
Use the Lantern of Arimor to manipulate monster modifiers.
Start Time: May 1, 2025, 6:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Harness ancient Sentinels to control the risk and reward of combat.
Start Time: Sep 20, 2024, 7:00:00 AM (America/New_York)
End Time:Sep 30, 2024, 7:00:00 AM (America/New_York)

League Type: PoE 1 PC - HC SSF Settlers
Increased Monster Damage I
Monsters deal 10% increased Damage.
Monsters deal 10% increased Damage.
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Monsters have 10% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Monsters have 35% increased Area of Effect
Start Time: Oct 6, 2023, 7:00:00 AM (America/New_York)
End Time:Oct 16, 2023, 7:00:00 AM (America/New_York)

League Type: PoE 1 PC - Streamer Team Fight Ancestor
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Monsters have 35% increased Area of Effect
Increased Monster Life I
Monsters have 20% more Life
Monsters have 20% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles

STF Sanctum (expired)

Start Time: Jan 27, 2023, 5:00:00 AM (America/New_York)
End Time:Feb 16, 2023, 5:00:00 AM (America/New_York)

League Type: PoE 1 PC - HC SSF Sanctum
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life I
Monsters have 20% more Life
Monsters have 20% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Monsters have 35% increased Area of Effect