Private Leagues

Total: 4

ret

Start Time: May 1, 2025, 6:00:00 PM (America/New_York)
Remaining Duration:24 days 23 hours 17 minutes
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Harness ancient Sentinels to control the risk and reward of combat.
Start Time: May 1, 2025, 6:00:00 PM (America/New_York)
Remaining Duration:24 days 23 hours 17 minutes
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Harness ancient Sentinels to control the risk and reward of combat.

Expired Leagues

Start Time: Sep 20, 2024, 7:00:00 AM (America/New_York)
End Time:Sep 30, 2024, 7:00:00 AM (America/New_York)

League Type: PoE1 PC - HC SSF Settlers
Increased Monster Damage I
Monsters deal 10% increased Damage.
Monsters deal 10% increased Damage.
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Monsters have 10% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Monsters have 35% increased Area of Effect

HackGal Gauntlet (expired)

Start Time: Mar 10, 2021, 4:00:00 AM (America/New_York)
End Time:Mar 30, 2021, 5:00:00 AM (America/New_York)

League Type: PoE1 PC - Ritual
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances
Players have -20% to all Resistances