Private Leagues

Total: 7

acttt (expired)

Start Time: Feb 16, 2026, 4:32:41 AM (America/New_York)
End Time:Mar 8, 2026, 5:32:41 AM (America/New_York)

League Type: PoE 1 PC - Standard
Start Time: Aug 10, 2025, 12:00:00 AM (America/New_York)
End Time:Aug 20, 2025, 12:00:00 AM (America/New_York)

League Type: PoE 1 PC - SSF Mercenaries
Start Time: Jun 5, 2025, 10:00:00 PM (America/New_York)
End Time:Jun 15, 2025, 10:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers
Start Time: Sep 20, 2024, 7:00:00 AM (America/New_York)
End Time:Sep 30, 2024, 7:00:00 AM (America/New_York)

League Type: PoE 1 PC - HC SSF Settlers
Increased Monster Damage I
Monsters deal 10% increased Damage.
Monsters deal 10% increased Damage.
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Monsters have 10% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Monsters have 35% increased Area of Effect
Start Time: Jun 17, 2022, 6:00:00 AM (America/New_York)
End Time:Jun 27, 2022, 6:00:00 AM (America/New_York)

League Type: PoE 1 PC - HC SSF Sentinel
Increased Monster Damage I
Monsters deal 10% increased Damage.
Monsters deal 10% increased Damage.
Increased Monster Life I
Monsters have 20% more Life
Monsters have 20% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Start Time: Jul 3, 2021, 8:00:00 PM (America/New_York)
End Time:Jul 13, 2021, 8:00:00 PM (America/New_York)

League Type: PoE 1 PC - SSF Ultimatum
Increased Monster Life I
Monsters have 20% more Life
Monsters have 20% more Life
Increased Monster Elemental Damage I
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Famine
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Life, Mana, Energy Shield and Flasks do not refill when you go to town.